Last change
on this file was 13, checked in by Bayard Gildas, 9 years ago |
formatting script + include reformatted
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File size:
824 bytes
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1 | // %flair:license{
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2 | // This file is part of the Flair framework distributed under the
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3 | // CECILL-C License, Version 1.0.
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4 | // %flair:license}
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5 | // created: 2013/03/27
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6 | // filename: Castle.h
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7 | //
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8 | // author: Guillaume Sanahuja
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9 | // Copyright Heudiasyc UMR UTC/CNRS 7253
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10 | //
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11 | // version: $Id: $
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12 | //
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13 | // purpose: classe chargeant une map chateau
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14 | //
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15 | /*********************************************************************/
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16 |
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17 | #ifndef CASTLE_H
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18 | #define CASTLE_H
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19 |
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20 | #include <Gui.h>
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21 | namespace flair {
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22 | namespace simulator {
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23 | class Castle : public Gui {
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24 | public:
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25 | Castle(const flair::simulator::Simulator *parent, int app_width,
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26 | int app_height, int scene_width, int scene_height,
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27 | std::string media_path);
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28 | ~Castle();
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29 |
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30 | private:
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31 | };
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32 | } // end namespace simulator
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33 | } // end namespace flair
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34 | #endif // CASTLE_H
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