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111<div class="title">flair::simulator::Castle Member List</div> </div>
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114
115<p>This is the complete list of members for <a class="el" href="classflair_1_1simulator_1_1_castle.html">flair::simulator::Castle</a>, including all inherited members.</p>
116<table class="directory">
117 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>Auto</b> enum value (defined in <a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
118 <tr bgcolor="#f0f0f0"><td class="entry"><b>Castle</b>(int app_width, int app_height, int scene_width, int scene_height, std::string media_path) (defined in <a class="el" href="classflair_1_1simulator_1_1_castle.html">flair::simulator::Castle</a>)</td><td class="entry"><a class="el" href="classflair_1_1simulator_1_1_castle.html">flair::simulator::Castle</a></td><td class="entry"></td></tr>
119 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#a344f81cd35805a9501098bf727ac1a10">Childs</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
120 <tr bgcolor="#f0f0f0"><td class="entry"><b>color_t</b> enum name (defined in <a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
121 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#a3ca9694d29ec2b0491739879685df5ca">Error</a>(const char *function, const char *format,...) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
122 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#a36cdd7f556e78b1bddd1d1fe4264bb85">ErrorOccured</a>(bool recursive=true) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
123 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>getAspectRatio</b>(void) const (defined in <a class="el" href="classflair_1_1simulator_1_1_gui.html">flair::simulator::Gui</a>)</td><td class="entry"><a class="el" href="classflair_1_1simulator_1_1_gui.html">flair::simulator::Gui</a></td><td class="entry"></td></tr>
124 <tr bgcolor="#f0f0f0"><td class="entry"><b>getDevice</b>(void) const (defined in <a class="el" href="classflair_1_1simulator_1_1_gui.html">flair::simulator::Gui</a>)</td><td class="entry"><a class="el" href="classflair_1_1simulator_1_1_gui.html">flair::simulator::Gui</a></td><td class="entry"></td></tr>
125 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>getMesh</b>(std::string filename) const (defined in <a class="el" href="classflair_1_1simulator_1_1_gui.html">flair::simulator::Gui</a>)</td><td class="entry"><a class="el" href="classflair_1_1simulator_1_1_gui.html">flair::simulator::Gui</a></td><td class="entry"></td></tr>
126 <tr bgcolor="#f0f0f0"><td class="entry"><b>getRotation</b>(void) const (defined in <a class="el" href="classflair_1_1simulator_1_1_gui.html">flair::simulator::Gui</a>)</td><td class="entry"><a class="el" href="classflair_1_1simulator_1_1_gui.html">flair::simulator::Gui</a></td><td class="entry"></td></tr>
127 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>getSceneManager</b>(void) const (defined in <a class="el" href="classflair_1_1simulator_1_1_gui.html">flair::simulator::Gui</a>)</td><td class="entry"><a class="el" href="classflair_1_1simulator_1_1_gui.html">flair::simulator::Gui</a></td><td class="entry"></td></tr>
128 <tr bgcolor="#f0f0f0"><td class="entry"><b>getTexture</b>(std::string filename) const (defined in <a class="el" href="classflair_1_1simulator_1_1_gui.html">flair::simulator::Gui</a>)</td><td class="entry"><a class="el" href="classflair_1_1simulator_1_1_gui.html">flair::simulator::Gui</a></td><td class="entry"></td></tr>
129 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>Green</b> enum value (defined in <a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
130 <tr bgcolor="#f0f0f0"><td class="entry"><b>Gui</b>(std::string name, int app_width, int app_height, int scene_width, int scene_height, std::string media_path, irr::video::E_DRIVER_TYPE driver_type=irr::video::EDT_OPENGL) (defined in <a class="el" href="classflair_1_1simulator_1_1_gui.html">flair::simulator::Gui</a>)</td><td class="entry"><a class="el" href="classflair_1_1simulator_1_1_gui.html">flair::simulator::Gui</a></td><td class="entry"></td></tr>
131 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#af001feba14fc053aa778e61080a0b4cf">Information</a>(const char *function, int line, const char *format,...) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
132 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#aec92383fd5bf68d9df10414862b7e95c">Object</a>(const Object *parent=NULL, std::string name=&quot;&quot;, std::string type=&quot;&quot;)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
133 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#a9b0344dff7e1c05424d9152c8274523a">ObjectName</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
134 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#a609a250ec037fbcaf8957c8f1dcbfc53">ObjectType</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
135 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>Orange</b> enum value (defined in <a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
136 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#a360c112cc3017a5152ebf6e84d2efa70">Parent</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
137 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>Red</b> enum value (defined in <a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
138 <tr bgcolor="#f0f0f0"><td class="entry"><b>setMesh</b>(std::string file, irr::core::vector3df position=irr::core::vector3df(0, 0, 0), irr::core::vector3df rotation=irr::core::vector3df(0, 0, 0), irr::core::vector3df scale=irr::core::vector3df(1, 1, 1)) (defined in <a class="el" href="classflair_1_1simulator_1_1_gui.html">flair::simulator::Gui</a>)</td><td class="entry"><a class="el" href="classflair_1_1simulator_1_1_gui.html">flair::simulator::Gui</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
139 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#ae22db4d723ec2d50b3ba48f26a6a770c">TypeChilds</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
140 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#a168b18451b2ee6126e1e81d452005ff6">Warning</a>(const char *function, const char *format,...) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
141 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>~Castle</b>() (defined in <a class="el" href="classflair_1_1simulator_1_1_castle.html">flair::simulator::Castle</a>)</td><td class="entry"><a class="el" href="classflair_1_1simulator_1_1_castle.html">flair::simulator::Castle</a></td><td class="entry"></td></tr>
142 <tr bgcolor="#f0f0f0"><td class="entry"><b>~Gui</b>() (defined in <a class="el" href="classflair_1_1simulator_1_1_gui.html">flair::simulator::Gui</a>)</td><td class="entry"><a class="el" href="classflair_1_1simulator_1_1_gui.html">flair::simulator::Gui</a></td><td class="entry"></td></tr>
143 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#aa2bde0e6677bbef705c96c93cb06ad09">~Object</a>()</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
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