21 #include <libxml/parser.h>
22 #include <libxml/tree.h>
40 Parser(
Simulator *parent,
int app_width,
int app_height,
int scene_width,
41 int scene_height, std::string media_path, std::string xmlFile);
46 std::string media_path;
48 void processElements(xmlNode *a_node);
49 void processObjects(xmlNode *a_node);
50 void processParams(xmlNode *a_node);
51 irr::core::vector3df getMeshVect(xmlNode *mesh_node, xmlChar *param);
52 irr::core::vector3df getSceneVect(xmlNode *mesh_node, xmlChar *param,
53 bool isScale =
false);
54 core::Vector3D getMeshVector3D(xmlNode *mesh_node, xmlChar *param);
namespace of the flair Framework
Definition: Ahrs.h:19
Class defining a 3D vector.
Definition: Vector3D.h:28
Definition: Simulator.h:37