Flair
Framework Libre Air
Parser.h
1 // %flair:license{
2 // This file is part of the Flair framework distributed under the
3 // CECILL-C License, Version 1.0.
4 // %flair:license}
5 // created: 2013/08/02
6 // filename: Parser.h
7 //
8 // author: C├ęsar Richard
9 // Copyright Heudiasyc UMR UTC/CNRS 7253
10 //
11 // version: $Id: $
12 //
13 // purpose: classe chargeant un XML decrivant une map
14 //
15 /*********************************************************************/
16 
17 #ifndef PARSER_H
18 #define PARSER_H
19 
20 #include <Gui.h>
21 #include <libxml/parser.h>
22 #include <libxml/tree.h>
23 
24 namespace flair {
25 namespace simulator {
26 class Parser : public Gui {
27 
28  /*can create:
29  - cylinders: in y axis
30 
31  */
32 public:
33  Parser(Simulator *parent, int app_width, int app_height, int scene_width,
34  int scene_height, std::string media_path, std::string xmlFile);
35  ~Parser();
36 
37 private:
38  xmlDoc *doc;
39  std::string media_path;
40  Simulator *parent;
41  void processElements(xmlNode *a_node);
42  void processObjects(xmlNode *a_node);
43  void processParams(xmlNode *a_node);
44  irr::core::vector3df getMeshVect(xmlNode *mesh_node, xmlChar *param);
45  irr::core::vector3df getSceneVect(xmlNode *mesh_node, xmlChar *param,
46  bool isScale = false);
47 };
48 }
49 }
50 #endif // PARSER_H
namespace of the flair Framework
Definition: Ahrs.h:19
Definition: Simulator.h:37
Definition: Gui.h:52
Definition: Parser.h:26