[50] | 1 | // %flair:license{
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| 2 | // This file is part of the Flair framework distributed under the
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| 3 | // CECILL-C License, Version 1.0.
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| 4 | // %flair:license}
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| 5 | /*!
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| 6 | * \file Socket.h
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| 7 | * \brief Class defining a UDP socket
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| 8 | * \author Guillaume Sanahuja, Copyright Heudiasyc UMR UTC/CNRS 7253
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| 9 | * \date 2013/11/17
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| 10 | * \version 4.0
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| 11 | */
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| 12 |
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| 13 | #ifndef UDPSOCKET_H
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| 14 | #define UDPSOCKET_H
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| 15 |
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| 16 | #include <unistd.h>
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| 17 | #include <stdint.h>
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| 18 | #include <Object.h>
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| 19 |
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| 20 | class UdpSocket_impl;
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| 21 |
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| 22 | namespace flair {
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| 23 | namespace core {
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| 24 |
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| 25 | /*! \class UdpSocket
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| 26 | *
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| 27 | * \brief Class encapsulating a UDP socket. It assumes packets are coming from
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| 28 | *only one distant host on a given port.
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| 29 | *
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| 30 | */
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| 31 | class UdpSocket : public Object {
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| 32 | public:
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| 33 | /*!
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| 34 | * \brief Constructor
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| 35 | *
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| 36 | * Construct the client side of the socket
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| 37 | *
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| 38 | * \param parent parent
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| 39 | * \param name name
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| 40 | * \param address server address (ex 192.168.1.1:9000)
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| 41 | * \param broadcast true if address is a broadcast address
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| 42 | */
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| 43 | UdpSocket(const Object *parent, std::string name, std::string address,
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| 44 | bool broadcast = false);
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| 45 |
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| 46 | /*!
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| 47 | * \brief Constructor
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| 48 | *
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| 49 | * Construct the server side of the socket
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| 50 | *
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| 51 | * \param parent parent
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| 52 | * \param name name
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| 53 | * \param port listening port
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| 54 | */
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| 55 | UdpSocket(const Object *parent, std::string name, uint16_t port);
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| 56 |
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| 57 | /*!
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| 58 | * \brief Destructor
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| 59 | *
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| 60 | */
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| 61 | ~UdpSocket();
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| 62 |
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| 63 | /*!
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| 64 | * \brief Send a message
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| 65 | *
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| 66 | * In case of a broadcast Socket, Parent()->ObjectName() is used as source of
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| 67 | *the message, this name should be unique.
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| 68 | *
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| 69 | * \param message message
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| 70 | */
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| 71 | void SendMessage(std::string message);
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| 72 |
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| 73 | /*!
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| 74 | * \brief Send a message
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| 75 | *
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| 76 | * \param message message
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| 77 | * \param message_len message length
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| 78 | */
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| 79 | void SendMessage(const char *message, size_t message_len);
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| 80 |
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| 81 | /*!
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| 82 | * \brief Receive a message
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| 83 | *
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| 84 | * Receive a message and wait up to timeout. \n
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| 85 | * If src and src_len are specified, the source of the message will be
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| 86 | * copied in the src buffer. \n
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| 87 | * Note that in case of a broadcast socket, own messages are filtered and
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| 88 | * are not received.
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| 89 | *
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| 90 | * \param buf buffer to put the message
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| 91 | * \param buf_len buffer length
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| 92 | * \param timeout timeout
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| 93 | * \param src buffer to put source name
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| 94 | * \param src_len buffer length
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| 95 | *
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| 96 | * \return size of the received message
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| 97 | */
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| 98 | ssize_t RecvMessage(char *buf, size_t buf_len, Time timeout, char *src = NULL,
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| 99 | size_t *src_len = NULL);
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| 100 |
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| 101 | void NetworkToHost(char *data, size_t dataSize);
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| 102 | void HostToNetwork(char *data, size_t dataSize);
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| 103 |
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| 104 | private:
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| 105 | class UdpSocket_impl *pimpl_;
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| 106 | };
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| 107 |
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| 108 | } // end namespace core
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| 109 | } // end namespace flair
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| 110 |
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| 111 | #endif // UDPSOCKET_H
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