source: flair-dev/trunk/include/FlairSimulator/Castle.h@ 35

Last change on this file since 35 was 13, checked in by Bayard Gildas, 9 years ago

formatting script + include reformatted

File size: 824 bytes
RevLine 
[9]1// %flair:license{
[13]2// This file is part of the Flair framework distributed under the
3// CECILL-C License, Version 1.0.
[9]4// %flair:license}
[8]5// created: 2013/03/27
6// filename: Castle.h
7//
8// author: Guillaume Sanahuja
9// Copyright Heudiasyc UMR UTC/CNRS 7253
10//
11// version: $Id: $
12//
13// purpose: classe chargeant une map chateau
14//
15/*********************************************************************/
16
17#ifndef CASTLE_H
18#define CASTLE_H
19
20#include <Gui.h>
[13]21namespace flair {
22namespace simulator {
23class Castle : public Gui {
24public:
25 Castle(const flair::simulator::Simulator *parent, int app_width,
26 int app_height, int scene_width, int scene_height,
27 std::string media_path);
28 ~Castle();
[8]29
[13]30private:
31};
[8]32} // end namespace simulator
33} // end namespace flair
34#endif // CASTLE_H
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