source: flair-dev/trunk/include/FlairSimulator/Castle.h @ 13

Last change on this file since 13 was 13, checked in by Bayard Gildas, 5 years ago

formatting script + include reformatted

File size: 824 bytes
Line 
1// %flair:license{
2// This file is part of the Flair framework distributed under the
3// CECILL-C License, Version 1.0.
4// %flair:license}
5//  created:    2013/03/27
6//  filename:   Castle.h
7//
8//  author:     Guillaume Sanahuja
9//              Copyright Heudiasyc UMR UTC/CNRS 7253
10//
11//  version:    $Id: $
12//
13//  purpose:    classe chargeant une map chateau
14//
15/*********************************************************************/
16
17#ifndef CASTLE_H
18#define CASTLE_H
19
20#include <Gui.h>
21namespace flair {
22namespace simulator {
23class Castle : public Gui {
24public:
25  Castle(const flair::simulator::Simulator *parent, int app_width,
26         int app_height, int scene_width, int scene_height,
27         std::string media_path);
28  ~Castle();
29
30private:
31};
32} // end namespace simulator
33} // end namespace flair
34#endif // CASTLE_H
Note: See TracBrowser for help on using the repository browser.