// %flair:license{ // This file is part of the Flair framework distributed under the // CECILL-C License, Version 1.0. // %flair:license} // created: 2013/03/27 // filename: Castle.h // // author: Guillaume Sanahuja // Copyright Heudiasyc UMR UTC/CNRS 7253 // // version: $Id: $ // // purpose: classe chargeant une map chateau // /*********************************************************************/ #ifndef CASTLE_H #define CASTLE_H #include namespace flair { namespace simulator { class Castle : public Gui { public: Castle(int app_width, int app_height, int scene_width, int scene_height, std::string media_path); ~Castle(); private: }; } // end namespace simulator } // end namespace flair #endif // CASTLE_H