source: flair-dev/trunk/include/FlairSimulator/Man.h @ 13

Last change on this file since 13 was 13, checked in by Bayard Gildas, 5 years ago

formatting script + include reformatted

File size: 1.1 KB
Line 
1// %flair:license{
2// This file is part of the Flair framework distributed under the
3// CECILL-C License, Version 1.0.
4// %flair:license}
5//  created:    2013/04/15
6//  filename:   Man.h
7//
8//  author:     Guillaume Sanahuja
9//              Copyright Heudiasyc UMR UTC/CNRS 7253
10//
11//  version:    $Id: $
12//
13//  purpose:    classe chargeant un personnage
14//
15/*********************************************************************/
16
17#ifndef MAN_H
18#define MAN_H
19
20#include <Model.h>
21
22namespace irr {
23namespace scene {
24class IAnimatedMeshSceneNode;
25}
26}
27
28namespace flair {
29namespace gui {
30class DoubleSpinBox;
31}
32}
33
34namespace flair {
35namespace simulator {
36class Simulator;
37
38class Man : private Model {
39public:
40  Man(const Simulator *parent, std::string name);
41  ~Man();
42
43private:
44  size_t dbtSize(void) const;
45  void WritedbtBuf(char *dbtbuf);
46  void ReaddbtBuf(char *dbtbuf);
47  void CalcModel(void);
48  void AnimateModel(void){};
49  bool OnEvent(const irr::SEvent &event);
50
51  irr::scene::IAnimatedMeshSceneNode *node;
52  gui::DoubleSpinBox *t_speed, *r_speed;
53};
54} // end namespace simulator
55} // end namespace flair
56#endif // MAN_H
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