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[13] | 1 | // %flair:license{
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[9] | 2 | // This file is part of the Flair framework distributed under the
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| 3 | // CECILL-C License, Version 1.0.
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[13] | 4 | // %flair:license}
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[8] | 5 | // created: 2013/08/02
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| 6 | // filename: Parser.h
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| 7 | //
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| 8 | // author: César Richard
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| 9 | // Copyright Heudiasyc UMR UTC/CNRS 7253
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| 10 | //
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| 11 | // version: $Id: $
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| 12 | //
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| 13 | // purpose: classe chargeant un XML decrivant une map
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| 14 | //
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| 15 | /*********************************************************************/
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| 16 |
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| 17 | #ifndef PARSER_H
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| 18 | #define PARSER_H
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| 19 |
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| 20 | #include <Gui.h>
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| 21 | #include <libxml/parser.h>
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| 22 | #include <libxml/tree.h>
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[34] | 23 |
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| 24 | namespace flair {
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| 25 | namespace core {
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| 26 | class Vector3D;
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| 27 | }
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| 28 | }
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[8] | 29 |
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[13] | 30 | namespace flair {
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| 31 | namespace simulator {
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| 32 | class Parser : public Gui {
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[8] | 33 |
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[13] | 34 | /*can create:
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[34] | 35 | - cylinders: in y axis
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| 36 | - fixed cameras
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[8] | 37 |
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[13] | 38 | */
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| 39 | public:
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| 40 | Parser(Simulator *parent, int app_width, int app_height, int scene_width,
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| 41 | int scene_height, std::string media_path, std::string xmlFile);
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| 42 | ~Parser();
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| 43 |
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| 44 | private:
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| 45 | xmlDoc *doc;
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| 46 | std::string media_path;
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| 47 | Simulator *parent;
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| 48 | void processElements(xmlNode *a_node);
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| 49 | void processObjects(xmlNode *a_node);
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| 50 | void processParams(xmlNode *a_node);
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| 51 | irr::core::vector3df getMeshVect(xmlNode *mesh_node, xmlChar *param);
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| 52 | irr::core::vector3df getSceneVect(xmlNode *mesh_node, xmlChar *param,
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[34] | 53 | bool isScale = false);
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| 54 | core::Vector3D getMeshVector3D(xmlNode *mesh_node, xmlChar *param);
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[8] | 55 | };
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| 56 | }
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| 57 | }
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| 58 | #endif // PARSER_H
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