source: flair-dev/trunk/include/FlairSimulator/SimuUsGL.h @ 9

Last change on this file since 9 was 9, checked in by Sanahuja Guillaume, 6 years ago

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File size: 1.1 KB
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1// %flair:license{
2// This file is part of the Flair framework distributed under the
3// CECILL-C License, Version 1.0.
4// %flair:license}
5/*!
6 * \file SimuUsGL.h
7 * \brief Class for a simulation us
8 * \author Guillaume Sanahuja, Copyright Heudiasyc UMR UTC/CNRS 7253
9 * \date 2014/02/07
10 * \version 3.4
11 */
12
13#ifndef SIMUUSGL_H
14#define SIMUUSGL_H
15
16#include <SimuUs.h>
17#include <SensorGL.h>
18
19namespace flair
20{
21    namespace gui
22    {
23        class DoubleSpinBox;
24        class Vector3DSpinBox;
25    }
26}
27
28namespace flair
29{
30    namespace simulator
31    {
32        class Model;
33    }
34}
35
36namespace flair
37{
38namespace sensor
39{
40    /*! \class SimuUsGL
41    * \brief Class for a simulation us
42    *
43    */
44    class SimuUsGL : public SimuUs, public SensorGL
45    {
46        public:
47            SimuUsGL(const simulator::Model* parent,std::string name,int dev_id);
48            ~SimuUsGL();
49
50        private:
51            void UpdateFrom(const core::io_data *data);
52            gui::DoubleSpinBox *range;
53            gui::Vector3DSpinBox *position,*direction;
54    };
55} // end namespace sensor
56} // end namespace flair
57#endif // SIMUUSGL_H
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