source: flair-src/tags/latest/lib/FlairMeta/src/MetaDualShock3_impl.cpp

Last change on this file was 214, checked in by Sanahuja Guillaume, 4 years ago

matrix

File size: 3.0 KB
Line 
1// %flair:license{
2// This file is part of the Flair framework distributed under the
3// CECILL-C License, Version 1.0.
4// %flair:license}
5//  created:    2014/01/14
6//  filename:   MetaDualShock3_impl.cpp
7//
8//  author:     Guillaume Sanahuja
9//              Copyright Heudiasyc UMR UTC/CNRS 7253
10//
11//  version:    $Id: $
12//
13//  purpose:    objet integrant la manette DualShock3 et les consignes joystick
14//
15//
16/*********************************************************************/
17
18#include "MetaDualShock3_impl.h"
19#include "MetaDualShock3.h"
20#include <JoyReference.h>
21#include <Tab.h>
22#include <Matrix.h>
23#include <FrameworkManager.h>
24
25using std::string;
26using namespace flair::core;
27using namespace flair::gui;
28using namespace flair::filter;
29using namespace flair::meta;
30
31MetaDualShock3_impl::MetaDualShock3_impl(MetaDualShock3 *self, string name) {
32  joy_ref=new JoyReference(self->controller->GetTab()->NewRow(),"consignes joy");
33  this->self = self;
34  joy_init = false;
35  wasRollTrimUpButtonPressed = false;
36  wasRollTrimDownButtonPressed = false;
37  wasPitchTrimUpButtonPressed = false;
38  wasPitchTrimDownButtonPressed = false;
39}
40
41MetaDualShock3_impl::~MetaDualShock3_impl() {}
42
43// receives updates from the controler
44void MetaDualShock3_impl::UpdateFrom(const io_data *data) {
45  const Matrix* input = dynamic_cast<const Matrix*>(data);
46 
47  if (!input) {
48      self->Warn("casting %s to Matrix failed\n",data->ObjectName().c_str());
49      return;
50  }
51
52  // on prend une fois pour toute le mutex et on fait des accès directs
53  input->GetMutex();
54
55  // up
56  if (self->controller->IsButtonPressed(12)) {
57    if (!wasPitchTrimDownButtonPressed) {
58      joy_ref->PitchTrimDown();
59      wasPitchTrimDownButtonPressed = true;
60    }
61  } else {
62    wasPitchTrimDownButtonPressed = false;
63  }
64
65  // down
66  if (self->controller->IsButtonPressed(13)) {
67    if (!wasPitchTrimUpButtonPressed) {
68      joy_ref->PitchTrimUp();
69      wasPitchTrimUpButtonPressed = true;
70    }
71  } else {
72    wasPitchTrimUpButtonPressed = false;
73  }
74
75  // right
76  if (self->controller->IsButtonPressed(15)) {
77    if (!wasRollTrimUpButtonPressed) {
78      joy_ref->RollTrimUp();
79      wasRollTrimUpButtonPressed = true;
80    }
81  } else {
82    wasRollTrimUpButtonPressed = false;
83  }
84
85  // left
86  if (self->controller->IsButtonPressed(14)) {
87    if (!wasRollTrimDownButtonPressed) {
88      joy_ref->RollTrimDown();
89      wasRollTrimDownButtonPressed = true;
90    }
91  } else {
92    wasRollTrimDownButtonPressed = false;
93  }
94
95  if (!getFrameworkManager()->ConnectionLost()) {
96    input->GetMutex();
97    joy_ref->SetRollAxis(input->ValueNoMutex(0, 0));
98    joy_ref->SetPitchAxis(input->ValueNoMutex(1, 0));
99    joy_ref->SetYawAxis(input->ValueNoMutex(2, 0));
100    joy_ref->SetAltitudeAxis(input->ValueNoMutex(3, 0));
101    input->ReleaseMutex();
102  } else {
103    joy_ref->SetRollAxis(0);
104    joy_ref->SetPitchAxis(0);
105    joy_ref->SetYawAxis(0);
106    joy_ref->SetAltitudeAxis(0);
107  }
108  input->ReleaseMutex();
109
110  joy_ref->Update(data->DataTime());
111
112  if (!joy_init) {
113    self->controller->FlashLed(1, 10, 10);
114    joy_init = true;
115  }
116}
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