Last change
on this file was 330, checked in by Sanahuja Guillaume, 5 years ago |
use less bandwidth in vprnlite
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File size:
808 bytes
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1 | PROJECT(FlairSimulator)
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2 | cmake_minimum_required(VERSION 2.8)
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3 | include($ENV{FLAIR_ROOT}/flair-src/cmake-modules/GlobalCmakeFlair.cmake)
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4 |
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5 | find_package(LibXml2 REQUIRED)
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6 |
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7 | INCLUDE_DIRECTORIES(
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8 | ${LIBXML2_INCLUDE_DIR}
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9 | ${CMAKE_CURRENT_SOURCE_DIR}/src
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10 | ${CMAKE_CURRENT_SOURCE_DIR}/src/unexported
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11 | ${CMAKE_CURRENT_SOURCE_DIR}/../FlairCore/src
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12 | ${CMAKE_CURRENT_SOURCE_DIR}/../FlairSensorActuator/src
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13 | ${CMAKE_SYSROOT}/usr/include/vrpn
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14 | ${CMAKE_SYSROOT}/usr/include/irrlicht
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15 | )
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16 |
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17 | FILE(GLOB FLAIRSIMU_SRC "${CMAKE_CURRENT_SOURCE_DIR}/src/*.cpp")
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18 |
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19 | add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/no_gl)
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20 | if("${CMAKE_SYSTEM_PROCESSOR}" MATCHES "i686" OR "${CMAKE_SYSTEM_PROCESSOR}" MATCHES "i586" OR "${CMAKE_SYSTEM_PROCESSOR}" MATCHES "x86_64")
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21 | add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/gl)
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22 | endif()
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