[2] | 1 | // %flair:license{ |
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[15] | 2 | // This file is part of the Flair framework distributed under the |
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| 3 | // CECILL-C License, Version 1.0. |
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[2] | 4 | // %flair:license} |
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| 5 | /*! |
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| 6 | * \file OneAxisRotation.h |
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| 7 | * \brief Class defining a rotation around one axis |
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| 8 | * \author Guillaume Sanahuja, Copyright Heudiasyc UMR UTC/CNRS 7253 |
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| 9 | * \date 2013/04/17 |
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| 10 | * \version 4.0 |
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| 11 | */ |
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| 12 | |
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| 13 | #ifndef ONEAXISROTATION_H |
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| 14 | #define ONEAXISROTATION_H |
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| 15 | |
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| 16 | #include <GroupBox.h> |
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[167] | 17 | #include <Vector3D.h> |
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[2] | 18 | |
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| 19 | class OneAxisRotation_impl; |
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| 20 | |
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[15] | 21 | namespace flair { |
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| 22 | namespace gui { |
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| 23 | class LayoutPosition; |
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[2] | 24 | } |
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| 25 | |
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[15] | 26 | namespace core { |
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| 27 | class Euler; |
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| 28 | class Quaternion; |
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| 29 | class RotationMatrix; |
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[2] | 30 | |
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[15] | 31 | /*! \class OneAxisRotation |
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| 32 | * |
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| 33 | * \brief Class defining a rotation around one axis |
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| 34 | * |
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| 35 | * Axe and value of the rotation are placed in a GroupBox on ground station. |
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| 36 | * |
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| 37 | */ |
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| 38 | class OneAxisRotation : public gui::GroupBox { |
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[187] | 39 | public: |
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[15] | 40 | /*! |
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[187] | 41 | \enum RotationType_t |
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| 42 | \brief rotation type |
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| 43 | */ |
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| 44 | enum RotationType_t { |
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| 45 | PreRotation,//rotation |
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| 46 | PostRotation//frame change |
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| 47 | }; |
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| 48 | /*! |
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[15] | 49 | * \brief Constructor |
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| 50 | * |
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| 51 | * Construct a OneAxisRotation at given position. |
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| 52 | * |
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| 53 | * \param position position to place the GroupBox |
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| 54 | * \param name name |
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| 55 | */ |
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[187] | 56 | OneAxisRotation(const gui::LayoutPosition *position, std::string name,RotationType_t rotationType); |
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[2] | 57 | |
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[15] | 58 | /*! |
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| 59 | * \brief Destructor |
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| 60 | * |
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| 61 | */ |
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| 62 | ~OneAxisRotation(); |
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[2] | 63 | |
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[15] | 64 | /*! |
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| 65 | * \brief Compute rotation |
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| 66 | * |
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[167] | 67 | * \param vector Vector3Df to rotate |
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[15] | 68 | */ |
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[167] | 69 | template <typename T> void ComputeRotation(core::Vector3D<T> &vector) const; |
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[2] | 70 | |
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[15] | 71 | /*! |
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| 72 | * \brief Compute rotation |
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| 73 | * |
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| 74 | * \param euler Euler angle to rotate |
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| 75 | */ |
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| 76 | void ComputeRotation(core::Euler &euler) const; |
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[2] | 77 | |
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[15] | 78 | /*! |
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| 79 | * \brief Compute rotation |
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| 80 | * |
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| 81 | * \param quaternion Quaternion to rotate |
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| 82 | */ |
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| 83 | void ComputeRotation(core::Quaternion &quaternion) const; |
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[2] | 84 | |
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[15] | 85 | /*! |
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| 86 | * \brief Compute rotation |
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| 87 | * |
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| 88 | * \param matrix RotationMatrix to rotate |
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| 89 | */ |
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| 90 | void ComputeRotation(core::RotationMatrix &matrix) const; |
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[147] | 91 | |
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| 92 | /*! |
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| 93 | * \brief Get angle |
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| 94 | * |
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| 95 | * \return angle in radians |
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| 96 | */ |
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[144] | 97 | float GetAngle() const; |
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| 98 | int GetAxis() const; |
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| 99 | |
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[15] | 100 | private: |
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| 101 | const class OneAxisRotation_impl *pimpl_; |
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| 102 | }; |
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[2] | 103 | |
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| 104 | } // end namespace core |
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| 105 | } // end namespace flair |
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| 106 | |
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| 107 | #endif // ONEAXISROTATION_H |
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