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[2] | 1 | // %flair:license{
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| 2 | // This file is part of the Flair framework distributed under the
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| 3 | // CECILL-C License, Version 1.0.
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| 4 | // %flair:license}
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| 5 | /*!
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| 6 | * \file UdtSocket.h
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| 7 | * \brief Class defining a UDT socket
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| 8 | * \author Gildas Bayard, Copyright Heudiasyc UMR UTC/CNRS 7253
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| 9 | * \date 2015/04/21
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| 10 | * \version 4.0
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| 11 | */
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| 12 |
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| 13 | #ifndef UDTSOCKET_H
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| 14 | #define UDTSOCKET_H
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| 15 |
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| 16 | typedef int UDTSOCKET;
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| 17 |
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| 18 | #include <ConnectedSocket.h>
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| 19 |
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| 20 | namespace flair
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| 21 | {
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| 22 | namespace core
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| 23 | {
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| 24 | /*! \class UdtSocket
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| 25 | *
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| 26 | * \brief Class encapsulating a UDT socket
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| 27 | *
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| 28 | */
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| 29 | class UdtSocket:public ConnectedSocket {
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| 30 | public:
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| 31 | UdtSocket(const Object* parent,const std::string name,bool blockOnSend=false,bool blockOnReceive=true);
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| 32 | ~UdtSocket();
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| 33 | void Listen(const unsigned int port,const std::string localAddress="ANY");
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| 34 | UdtSocket *Accept(Time timeout); //should throw an exception if not a listening socket
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| 35 | bool Connect(const unsigned int port,const std::string distantAddress,Time timeout); // /!\ timeout is ignored
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| 36 | ssize_t SendMessage(const char* message,size_t message_len,Time timeout);
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| 37 | ssize_t RecvMessage(char* buf,size_t buf_len,Time timeout);
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| 38 |
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| 39 | uint16_t NetworkToHost16(uint16_t data);
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| 40 | uint16_t HostToNetwork16(uint16_t data);
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| 41 | uint32_t NetworkToHost32(uint32_t data);
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| 42 | uint32_t HostToNetwork32(uint32_t data);
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| 43 |
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| 44 | private:
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| 45 | UDTSOCKET socket;
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| 46 | bool blockOnSend;
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| 47 | bool blockOnReceive;
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| 48 | };
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| 49 |
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| 50 | } // end namespace core
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| 51 | } // end namespace flair
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| 52 |
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| 53 | #endif // UDTSOCKET_H
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