// created: 2013/08/02 // filename: Parser.h // // author: César Richard // Copyright Heudiasyc UMR UTC/CNRS 7253 // // version: $Id: $ // // purpose: classe chargeant un XML decrivant une map // /*********************************************************************/ #ifndef PARSER_H #define PARSER_H #include #include #include namespace flair { namespace simulator { class Parser:public Gui { /*can create: - cylinders: in y axis */ public: Parser(Simulator* parent,int app_width, int app_height,int scene_width, int scene_height,std::string media_path, std::string xmlFile); ~Parser(); private: xmlDoc *doc; std::string media_path; Simulator* parent; void processElements(xmlNode * a_node); void processObjects(xmlNode * a_node); void processParams(xmlNode * a_node); irr::core::vector3df getMeshVect(xmlNode * mesh_node, xmlChar * param); irr::core::vector3df getSceneVect(xmlNode * mesh_node, xmlChar * param, bool isScale=false); }; } } #endif // PARSER_H