1 | // created: 2013/03/27
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2 | // filename: Gui_impl.h
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3 | //
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4 | // author: Guillaume Sanahuja
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5 | // Copyright Heudiasyc UMR UTC/CNRS 7253
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6 | //
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7 | // version: $Id: $
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8 | //
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9 | // purpose: classe definissant une Gui
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10 | //
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11 | /*********************************************************************/
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12 |
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13 | #ifndef GUI_IMPL_H
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14 | #define GUI_IMPL_H
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15 |
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16 | #include <string>
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17 | #include <vector>
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18 | #include <io_hdfile.h>
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19 | #include <EDriverTypes.h>
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20 | #include <vector3d.h>
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21 |
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22 | namespace irr
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23 | {
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24 | class IrrlichtDevice;
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25 | namespace scene
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26 | {
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27 | class ISceneManager;
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28 | class IMeshSceneNode;
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29 | class ITriangleSelector;
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30 | }
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31 | namespace video
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32 | {
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33 | class IVideoDriver;
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34 | }
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35 | namespace gui
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36 | {
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37 | class IGUIFont;
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38 | class IGUIEnvironment;
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39 | }
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40 | }
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41 |
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42 | namespace flair
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43 | {
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44 | namespace core
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45 | {
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46 | class Object;
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47 | }
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48 | namespace simulator
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49 | {
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50 | class Model;
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51 | class GenericObject;
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52 | class Gui;
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53 | }
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54 | }
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55 |
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56 | class MyEventReceiver;
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57 |
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58 | class Gui_impl
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59 | {
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60 | public:
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61 | Gui_impl(flair::simulator::Gui* self,int app_width, int app_height,int scene_width, int scene_height,std::string media_path,irr::video::E_DRIVER_TYPE driver_type=irr::video::EDT_OPENGL);
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62 | ~Gui_impl();
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63 | void RunGui(std::vector<flair::simulator::Model*> modeles,std::vector<flair::simulator::GenericObject*> objects);
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64 | void setMesh(std::string file,irr::core::vector3df position = irr::core::vector3df(0,0,0),irr::core::vector3df rotation= irr::core::vector3df(0,0,0),irr::core::vector3df scale= irr::core::vector3df(1,1,1));
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65 |
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66 | irr::scene::IMeshSceneNode* node;
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67 | irr::IrrlichtDevice *device;
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68 | std::string media_path;
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69 | irr::video::IVideoDriver* driver;
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70 | irr::scene::ISceneManager* smgr;
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71 | int scene_width,scene_height;
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72 |
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73 | private:
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74 | MyEventReceiver *receiver;
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75 | irr::scene::ITriangleSelector* selector;
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76 | irr::gui::IGUIFont* font;
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77 | irr::gui::IGUIEnvironment* env;
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78 | void setWindowCaption(flair::core::Object* object, int fps);
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79 | void takeScreenshot(void);
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80 | hdfile_t *dbtFile_r,*dbtFile_w;
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81 | size_t dbtSize(std::vector<flair::simulator::Model*> modeles);
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82 | char* dbtbuf;
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83 | flair::simulator::Gui *self;
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84 | };
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85 |
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86 | #endif // GUI_IMPL_H
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