Changeset 15 in flair-src for trunk/lib/FlairSensorActuator/src/Ps3Eye.h


Ignore:
Timestamp:
Apr 8, 2016, 3:40:57 PM (9 years ago)
Author:
Bayard Gildas
Message:

sources reformatted with flair-format-dir script

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/lib/FlairSensorActuator/src/Ps3Eye.h

    r3 r15  
    1616#include "V4LCamera.h"
    1717
    18 namespace flair
    19 {
    20     namespace core
    21     {
    22         class cvimage;
    23         class FrameworkManager;
    24     }
    25     namespace gui
    26     {
    27         class GridLayout;
    28         class DoubleSpinBox;
    29         class CheckBox;
    30     }
     18namespace flair {
     19namespace core {
     20class cvimage;
     21class FrameworkManager;
     22}
     23namespace gui {
     24class GridLayout;
     25class DoubleSpinBox;
     26class CheckBox;
     27}
    3128}
    3229
    33 namespace flair
    34 {
    35 namespace sensor
    36 {
    37     /*! \class Ps3Eye
    38     *
    39     * \brief Class for Ps3Eye camera
    40     */
    41     class Ps3Eye : public V4LCamera
    42     {
     30namespace flair {
     31namespace sensor {
     32/*! \class Ps3Eye
     33*
     34* \brief Class for Ps3Eye camera
     35*/
     36class Ps3Eye : public V4LCamera {
    4337
    44         public:
    45             /*!
    46             * \brief Constructor
    47             *
    48             * Construct a Ps3Eye.
    49             *
    50             * \param parent parent
    51             * \param name name
    52             * \param camera_index index of the camera, ie /dev/videox
    53             * \param priority priority of the Thread
    54             */
    55             Ps3Eye(const core::FrameworkManager* parent,std::string name,int camera_index,uint8_t priority);
     38public:
     39  /*!
     40  * \brief Constructor
     41  *
     42  * Construct a Ps3Eye.
     43  *
     44  * \param parent parent
     45  * \param name name
     46  * \param camera_index index of the camera, ie /dev/videox
     47  * \param priority priority of the Thread
     48  */
     49  Ps3Eye(const core::FrameworkManager *parent, std::string name,
     50         int camera_index, uint8_t priority);
    5651
    57             /*!
    58             * \brief Destructor
    59             *
    60             */
    61             ~Ps3Eye();
     52  /*!
     53  * \brief Destructor
     54  *
     55  */
     56  ~Ps3Eye();
    6257
    63         private:
    64     };
     58private:
     59};
    6560} // end namespace sensor
    6661} // end namespace flair
Note: See TracChangeset for help on using the changeset viewer.