Ignore:
Timestamp:
Jan 8, 2019, 10:13:03 AM (3 years ago)
Author:
Sanahuja Guillaume
Message:

draw vrpn axis in simulator

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/lib/FlairSimulator/src/FixedCamera.cpp

    r167 r286  
    2727#include <Euler.h>
    2828
     29
    2930using namespace irr;
    3031using namespace gui;
     
    5152void FixedCamera::animateNode(ISceneNode *node, u32 timeMs) {
    5253  ICameraSceneNode *camera = static_cast<ICameraSceneNode *>(node);
    53 
     54 
    5455  if (LMouseKey == true) {
    5556    if (!Rotating) {
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