Changeset 286 in flair-src for trunk/lib/FlairSimulator/src/MeshSceneNode.h
- Timestamp:
- 01/08/19 10:13:03 (5 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/lib/FlairSimulator/src/MeshSceneNode.h
r15 r286 31 31 const irr::core::vector3df &rotation = irr::core::vector3df(0, 0, 0), 32 32 irr::video::ITexture *texture = NULL, irr::s32 id = -1); 33 34 MeshSceneNode( 35 irr::scene::ISceneNode *parent, irr::scene::IMesh *mesh, 36 const irr::core::vector3df &position = irr::core::vector3df(0, 0, 0), 37 const irr::core::vector3df &rotation = irr::core::vector3df(0, 0, 0), 38 irr::video::ITexture *texture = NULL, irr::s32 id = -1); 33 39 34 40 virtual void OnRegisterSceneNode(void);
Note:
See TracChangeset
for help on using the changeset viewer.