Index: trunk/doc/Flair/_gui_8h_source.html
===================================================================
--- trunk/doc/Flair/_gui_8h_source.html	(revision 47)
+++ trunk/doc/Flair/_gui_8h_source.html	(revision 50)
@@ -129,22 +129,22 @@
 <div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;</div>
 <div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="preprocessor">#include &lt;<a class="code" href="_object_8h.html">Object.h</a>&gt;</span></div>
-<div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="preprocessor">#include &lt;EDriverTypes.h&gt;</span></div>
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-<div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;</div>
-<div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceirr.html">irr</a> {</div>
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-<div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="keyword">namespace </span>video {</div>
-<div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;<span class="keyword">class </span>ITexture;</div>
-<div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;}</div>
-<div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;<span class="keyword">namespace </span>scene {</div>
-<div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;<span class="keyword">class </span>IAnimatedMesh;</div>
-<div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="keyword">class </span>ISceneManager;</div>
-<div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;}</div>
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+<div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="preprocessor">#include &lt;EDriverTypes.h&gt;</span></div>
+<div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="preprocessor">#include &lt;vector3d.h&gt;</span></div>
+<div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;</div>
+<div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceirr.html">irr</a> {</div>
+<div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="keyword">class </span>IrrlichtDevice;</div>
+<div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;<span class="keyword">namespace </span>video {</div>
+<div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;<span class="keyword">class </span>ITexture;</div>
+<div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;}</div>
+<div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;<span class="keyword">namespace </span>scene {</div>
+<div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="keyword">class </span>IAnimatedMesh;</div>
+<div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;<span class="keyword">class </span>ISceneManager;</div>
 <div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;}</div>
-<div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;</div>
-<div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceflair.html">flair</a> {</div>
-<div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;<span class="keyword">namespace </span>core {</div>
-<div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="keyword">class </span>Object;</div>
-<div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="keyword">class </span>Vector3D;</div>
+<div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;}</div>
+<div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;</div>
+<div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceflair.html">flair</a> {</div>
+<div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="keyword">namespace </span>core {</div>
+<div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="keyword">class </span>Object;</div>
 <div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;<span class="keyword">class </span>Euler;</div>
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@@ -158,67 +158,66 @@
 <div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceflair.html">flair</a> {</div>
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-<div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;<span class="keyword">class </span>Simulator;</div>
-<div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;</div>
-<div class="line"><a name="l00052"></a><span class="lineno"><a class="line" href="classflair_1_1simulator_1_1_gui.html">   52</a></span>&#160;<span class="keyword">class </span><a class="code" href="classflair_1_1simulator_1_1_gui.html">Gui</a> : <span class="keyword">public</span> <a class="code" href="classflair_1_1core_1_1_object.html">core::Object</a> {</div>
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-<div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;  <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classflair_1_1simulator_1_1_visualization_camera.html">VisualizationCamera</a>;</div>
-<div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;</div>
-<div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;<span class="keyword">public</span>:</div>
-<div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;  <a class="code" href="classflair_1_1simulator_1_1_gui.html">Gui</a>(<span class="keyword">const</span> <a class="code" href="classflair_1_1simulator_1_1_simulator.html">Simulator</a> *parent, std::string name, <span class="keywordtype">int</span> app_width, <span class="keywordtype">int</span> app_height,</div>
-<div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;      <span class="keywordtype">int</span> scene_width, <span class="keywordtype">int</span> scene_height, std::string media_path,</div>
-<div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;      irr::video::E_DRIVER_TYPE driver_type = irr::video::EDT_OPENGL);</div>
-<div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;  ~<a class="code" href="classflair_1_1simulator_1_1_gui.html">Gui</a>();</div>
-<div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;  irr::core::vector3df getRotation(<span class="keywordtype">void</span>) <span class="keyword">const</span>;</div>
-<div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;  irr::video::ITexture *getTexture(std::string filename) <span class="keyword">const</span>;</div>
-<div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;  irr::scene::IAnimatedMesh *getMesh(std::string filename) <span class="keyword">const</span>;</div>
-<div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;  irr::scene::ISceneManager *getSceneManager(<span class="keywordtype">void</span>) <span class="keyword">const</span>;</div>
-<div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;  irr::IrrlichtDevice *getDevice(<span class="keywordtype">void</span>) <span class="keyword">const</span>;</div>
-<div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;  <span class="keywordtype">float</span> getAspectRatio(<span class="keywordtype">void</span>) <span class="keyword">const</span>;</div>
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-<div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;<span class="keyword">protected</span>:</div>
-<div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;  <span class="keywordtype">void</span> setMesh(std::string file,</div>
-<div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;               irr::core::vector3df position = irr::core::vector3df(0, 0, 0),</div>
-<div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;               irr::core::vector3df rotation = irr::core::vector3df(0, 0, 0),</div>
-<div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;               irr::core::vector3df scale = irr::core::vector3df(1, 1, 1));</div>
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-<div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;<span class="keywordtype">bool</span> isGlExtensionSupported(</div>
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-<div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;<span class="keywordtype">float</span> <a class="code" href="namespaceflair_1_1simulator.html#a1b5518c4b0b9860b7fe83b9517941b67">ToIrrlichtScale</a>(<span class="keywordtype">float</span> value);</div>
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+<div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;</div>
+<div class="line"><a name="l00149"></a><span class="lineno">  149</span>&#160;<a class="code" href="classflair_1_1core_1_1_quaternion.html">core::Quaternion</a> <a class="code" href="namespaceflair_1_1simulator.html#afaa0173b3c906e2841e92a151e5219e3">ToIrrlichtOrientation</a>(<a class="code" href="classflair_1_1core_1_1_quaternion.html">core::Quaternion</a> quat);</div>
+<div class="line"><a name="l00150"></a><span class="lineno">  150</span>&#160;</div>
+<div class="line"><a name="l00151"></a><span class="lineno">  151</span>&#160;} <span class="comment">// end namespace simulator</span></div>
+<div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160;} <span class="comment">// end namespace flair</span></div>
+<div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;<span class="preprocessor">#endif // GUI_H</span></div>
 <div class="ttc" id="namespaceflair_1_1simulator_html_afaa0173b3c906e2841e92a151e5219e3"><div class="ttname"><a href="namespaceflair_1_1simulator.html#afaa0173b3c906e2841e92a151e5219e3">flair::simulator::ToIrrlichtOrientation</a></div><div class="ttdeci">core::Quaternion ToIrrlichtOrientation(core::Quaternion quat)</div><div class="ttdoc">Convert to irrlicht orientation. </div></div>
 <div class="ttc" id="classflair_1_1core_1_1_object_html"><div class="ttname"><a href="classflair_1_1core_1_1_object.html">flair::core::Object</a></div><div class="ttdoc">Base class for all Framework&#39;s classes. </div><div class="ttdef"><b>Definition:</b> Object.h:77</div></div>
 <div class="ttc" id="namespaceflair_html"><div class="ttname"><a href="namespaceflair.html">flair</a></div><div class="ttdoc">namespace of the flair Framework </div><div class="ttdef"><b>Definition:</b> Ahrs.h:19</div></div>
-<div class="ttc" id="classflair_1_1core_1_1_vector3_d_html"><div class="ttname"><a href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></div><div class="ttdoc">Class defining a 3D vector. </div><div class="ttdef"><b>Definition:</b> Vector3D.h:28</div></div>
-<div class="ttc" id="classflair_1_1simulator_1_1_simulator_html"><div class="ttname"><a href="classflair_1_1simulator_1_1_simulator.html">flair::simulator::Simulator</a></div><div class="ttdef"><b>Definition:</b> Simulator.h:37</div></div>
+<div class="ttc" id="classflair_1_1core_1_1_vector3_d_html"><div class="ttname"><a href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></div><div class="ttdoc">Class defining a 3D vector. </div><div class="ttdef"><b>Definition:</b> Vector3D.h:29</div></div>
 <div class="ttc" id="classflair_1_1simulator_1_1_visualization_camera_html"><div class="ttname"><a href="classflair_1_1simulator_1_1_visualization_camera.html">flair::simulator::VisualizationCamera</a></div><div class="ttdef"><b>Definition:</b> VisualizationCamera.h:34</div></div>
+<div class="ttc" id="namespaceflair_1_1simulator_html_ae51687a32b0d25175f0c849f1bf84db1"><div class="ttname"><a href="namespaceflair_1_1simulator.html#ae51687a32b0d25175f0c849f1bf84db1">flair::simulator::ToSimulatorCoordinates</a></div><div class="ttdeci">core::Vector3Df ToSimulatorCoordinates(irr::core::vector3df vect)</div><div class="ttdoc">Convert to simulator coordinates. </div></div>
+<div class="ttc" id="_vector3_d_8h_html"><div class="ttname"><a href="_vector3_d_8h.html">Vector3D.h</a></div><div class="ttdoc">Class defining a 3D vector. </div></div>
 <div class="ttc" id="namespaceirr_html"><div class="ttname"><a href="namespaceirr.html">irr</a></div><div class="ttdef"><b>Definition:</b> Blade.h:22</div></div>
-<div class="ttc" id="classflair_1_1simulator_1_1_gui_html"><div class="ttname"><a href="classflair_1_1simulator_1_1_gui.html">flair::simulator::Gui</a></div><div class="ttdef"><b>Definition:</b> Gui.h:52</div></div>
-<div class="ttc" id="namespaceflair_1_1simulator_html_a6398ff83d7de20a1a0e598a95072acab"><div class="ttname"><a href="namespaceflair_1_1simulator.html#a6398ff83d7de20a1a0e598a95072acab">flair::simulator::ToSimulatorCoordinates</a></div><div class="ttdeci">core::Vector3D ToSimulatorCoordinates(irr::core::vector3df vect)</div><div class="ttdoc">Convert to simulator coordinates. </div></div>
+<div class="ttc" id="classflair_1_1simulator_1_1_gui_html"><div class="ttname"><a href="classflair_1_1simulator_1_1_gui.html">flair::simulator::Gui</a></div><div class="ttdef"><b>Definition:</b> Gui.h:51</div></div>
 <div class="ttc" id="_object_8h_html"><div class="ttname"><a href="_object_8h.html">Object.h</a></div><div class="ttdoc">Base class for all Framework&#39;s classes. </div></div>
 <div class="ttc" id="namespaceflair_1_1simulator_html_a9600e49e9243bb6eff5f12fc87589070"><div class="ttname"><a href="namespaceflair_1_1simulator.html#a9600e49e9243bb6eff5f12fc87589070">flair::simulator::ToIrrlichtCoordinates</a></div><div class="ttdeci">irr::core::vector3df ToIrrlichtCoordinates(irr::core::vector3df vect)</div><div class="ttdoc">Convert to irrlicht coordinates. </div></div>
 <div class="ttc" id="namespaceflair_1_1simulator_html_a1b5518c4b0b9860b7fe83b9517941b67"><div class="ttname"><a href="namespaceflair_1_1simulator.html#a1b5518c4b0b9860b7fe83b9517941b67">flair::simulator::ToIrrlichtScale</a></div><div class="ttdeci">float ToIrrlichtScale(float value)</div><div class="ttdoc">Convert to irrlicht scale. </div></div>
-<div class="ttc" id="classflair_1_1core_1_1_quaternion_html"><div class="ttname"><a href="classflair_1_1core_1_1_quaternion.html">flair::core::Quaternion</a></div><div class="ttdoc">Class defining a quaternion. </div><div class="ttdef"><b>Definition:</b> Quaternion.h:25</div></div>
+<div class="ttc" id="classflair_1_1core_1_1_quaternion_html"><div class="ttname"><a href="classflair_1_1core_1_1_quaternion.html">flair::core::Quaternion</a></div><div class="ttdoc">Class defining a quaternion. </div><div class="ttdef"><b>Definition:</b> Quaternion.h:26</div></div>
 <div class="ttc" id="namespaceflair_1_1simulator_html_ae9e80df7cec26d47485e223706ad9ba0"><div class="ttname"><a href="namespaceflair_1_1simulator.html#ae9e80df7cec26d47485e223706ad9ba0">flair::simulator::getGui</a></div><div class="ttdeci">Gui * getGui(void)</div><div class="ttdoc">get Gui </div></div>
 <div class="ttc" id="namespaceflair_1_1simulator_html_a6df2a9fa0f507ed531a2101341afaabb"><div class="ttname"><a href="namespaceflair_1_1simulator.html#a6df2a9fa0f507ed531a2101341afaabb">flair::simulator::ToSimulatorScale</a></div><div class="ttdeci">float ToSimulatorScale(float value)</div><div class="ttdoc">Convert to simulator scale. </div></div>
@@ -229,5 +228,5 @@
   <ul>
     <li class="navelem"><a class="el" href="dir_33c2ee9b1665499374b4225c427cf176.html">igep</a></li><li class="navelem"><a class="el" href="dir_f1fe274389177bd7e17de7949c4ffada.html">flair-src</a></li><li class="navelem"><a class="el" href="dir_3ef62148cf94871b4b6ee5d6e3a989c1.html">lib</a></li><li class="navelem"><a class="el" href="dir_6c18a444e32a4cd48a96c3b539dd8d1b.html">FlairSimulator</a></li><li class="navelem"><a class="el" href="dir_601030f00f475cf118bb493a6f5bdaf5.html">src</a></li><li class="navelem"><b>Gui.h</b></li>
-    <li class="footer">Generated on Tue Jan 17 2017 09:52:30 for Flair by
+    <li class="footer">Generated on Wed May 31 2017 13:50:37 for Flair by
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