Index: trunk/doc/Flair/_parser_8h_source.html
===================================================================
--- trunk/doc/Flair/_parser_8h_source.html (revision 47)
+++ trunk/doc/Flair/_parser_8h_source.html (revision 50)
@@ -129,47 +129,43 @@
- 21 #include <libxml/parser.h>
- 22 #include <libxml/tree.h>
-
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+ 22 #include <libxml/parser.h>
+ 23 #include <libxml/tree.h>
+
+
+
+
+
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- 40 Parser(
Simulator *parent,
int app_width,
int app_height,
int scene_width,
- 41 int scene_height, std::string media_path, std::string xmlFile);
-
-
-
-
- 46 std::string media_path;
-
- 48 void processElements(xmlNode *a_node);
- 49 void processObjects(xmlNode *a_node);
- 50 void processParams(xmlNode *a_node);
- 51 irr::core::vector3df getMeshVect(xmlNode *mesh_node, xmlChar *param);
- 52 irr::core::vector3df getSceneVect(xmlNode *mesh_node, xmlChar *param,
- 53 bool isScale =
false);
- 54 core::Vector3D getMeshVector3D(xmlNode *mesh_node, xmlChar *param);
-
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-
+
+
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+ 36 Parser(
int app_width,
int app_height,
int scene_width,
+ 37 int scene_height, std::string media_path, std::string xmlFile);
+
+
+
+
+ 42 std::string media_path;
+ 43 void processElements(xmlNode *a_node);
+ 44 void processObjects(xmlNode *a_node);
+ 45 void processParams(xmlNode *a_node);
+ 46 irr::video::SColor getScolor(xmlNode *mesh_node);
+ 47 irr::core::vector3df getMeshVect(xmlNode *mesh_node, xmlChar *param);
+ 48 irr::core::vector3df getSceneVect(xmlNode *mesh_node, xmlChar *param,
+ 49 bool isScale =
false);
+
+
+
+
+
namespace of the flair Framework
Definition: Ahrs.h:19
-Class defining a 3D vector.
Definition: Vector3D.h:28
-Definition: Simulator.h:37
-
-
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+Class defining a 3D vector.
+
+
@@ -178,5 +174,5 @@