Index: trunk/doc/Flair/classflair_1_1core_1_1_vector3_ddata-members.html
===================================================================
--- trunk/doc/Flair/classflair_1_1core_1_1_vector3_ddata-members.html	(revision 47)
+++ trunk/doc/Flair/classflair_1_1core_1_1_vector3_ddata-members.html	(revision 50)
@@ -124,18 +124,18 @@
   <tr bgcolor="#f0f0f0"><td class="entry"><b>GetDataType</b>() const =0 (defined in <a class="el" href="classflair_1_1core_1_1io__data.html">flair::core::io_data</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html">flair::core::io_data</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
   <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_mutex.html#a225fbd364b794d698b1c7d8c6962492b">GetMutex</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_mutex.html">flair::core::Mutex</a></td><td class="entry"></td></tr>
-  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a6787f33bc83a7e98f906a65f6add13ab">GetNorm</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
+  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a4249aef85a1848a2952dfafbe6caad12">GetNorm</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
   <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>Green</b> enum value (defined in <a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
   <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#af001feba14fc053aa778e61080a0b4cf">Information</a>(const char *function, int line, const char *format,...) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
   <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html#a8f1ba8c576e0a94bb27bdf1b6d1f7d21">io_data</a>(const Object *parent, std::string name, int n)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html">flair::core::io_data</a></td><td class="entry"></td></tr>
   <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_mutex.html#a1f85044411d838898a794ceaeb78d8f0">Mutex</a>(const Object *parent, std::string name=&quot;&quot;)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_mutex.html">flair::core::Mutex</a></td><td class="entry"></td></tr>
-  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#ac366fd091759be0c39ef8d342f5d2007">Normalize</a>(void)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
+  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a8230b1bbc50b49afac2758e44bcbb02c">Normalize</a>(void)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
   <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#aec92383fd5bf68d9df10414862b7e95c">Object</a>(const Object *parent=NULL, std::string name=&quot;&quot;, std::string type=&quot;&quot;)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
   <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#a9b0344dff7e1c05424d9152c8274523a">ObjectName</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
   <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#a609a250ec037fbcaf8957c8f1dcbfc53">ObjectType</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
-  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator+=</b>(const Vector3D &amp;vector) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
-  <tr bgcolor="#f0f0f0"><td class="entry"><b>operator-=</b>(const Vector3D &amp;vector) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
-  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator=</b>(const Vector3D &amp;vector) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
-  <tr bgcolor="#f0f0f0"><td class="entry"><b>operator[]</b>(size_t idx) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
-  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator[]</b>(size_t idx) const  (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
+  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator+=</b>(const Vector3D&lt; T &gt; &amp;vector) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
+  <tr bgcolor="#f0f0f0"><td class="entry"><b>operator-=</b>(const Vector3D&lt; T &gt; &amp;vector) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
+  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator=</b>(const Vector3D&lt; S &gt; &amp;vector) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
+  <tr bgcolor="#f0f0f0"><td class="entry"><b>operator[]</b>(size_t idx) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
+  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator[]</b>(size_t idx) const  (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
   <tr bgcolor="#f0f0f0"><td class="entry"><b>Orange</b> enum value (defined in <a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
   <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#a360c112cc3017a5152ebf6e84d2efa70">Parent</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
@@ -144,34 +144,34 @@
   <tr bgcolor="#f0f0f0"><td class="entry"><b>Red</b> enum value (defined in <a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
   <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_mutex.html#a1fd1e2cbcacd6a51e21da35cd26800f6">ReleaseMutex</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_mutex.html">flair::core::Mutex</a></td><td class="entry"></td></tr>
-  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#abf242a58a3126477a930e34a7a9d6097">Rotate</a>(const RotationMatrix &amp;matrix)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
-  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#aba5e970bf0b6cdb650bf8b31771fa360">Rotate</a>(const Quaternion &amp;quaternion)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
-  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#ac752f69f6eabcfdcc5a7a87938acca5b">RotateX</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
-  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a12718713487838295bbfa7d37a62fe4b">RotateXDeg</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
-  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a6f35427a9d3ceac38b7fd288bb9ddde8">RotateY</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
-  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#ac0841a063753ae1b3ceb98fe7ae72e60">RotateYDeg</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
-  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a2576c1e8cc0113884d30c6d6b158a0b1">RotateZ</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
-  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#abdfb5c26a13ca21ad5674ec5d1f83ec8">RotateZDeg</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
-  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a5cb64b1d1a281549d8ec8ae87ad7ab85">Saturate</a>(const Vector3D &amp;min, const Vector3D &amp;max)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
-  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a84b84ea0d3a45915d5869a04d7641a38">Saturate</a>(float min, float max)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
-  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#aa7d73d1f9cfd2f9a6da275ac92ed215e">Saturate</a>(const Vector3D &amp;value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
-  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a3ad4bdcace1ac9bcb5abc85f7d9e5a71">Saturate</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
+  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a5b55225f9547b97a21758c1e2b65dea3">Rotate</a>(const RotationMatrix &amp;matrix)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
+  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a1c4c2cbb39ec5583856b3114924d6f86">Rotate</a>(const Quaternion &amp;quaternion)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
+  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a195e8601b80e5e85a4d361c5a9b746a0">RotateX</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
+  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a70eb14b1c286020f1e5a092a6188b361">RotateXDeg</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
+  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a47b3902a89379a918cd9f5441aa7c748">RotateY</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
+  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a57a22e954ffffa6f9c8d828788ac1eac">RotateYDeg</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
+  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#aaa82d7a6693e70ff7b242aceb977e9c0">RotateZ</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
+  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a3cd28096c5b268d44fae64ff3de97c60">RotateZDeg</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
+  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a82a85beea28856be5b64f1d773ecebec">Saturate</a>(const Vector3D&lt; T &gt; &amp;min, const Vector3D&lt; T &gt; &amp;max)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
+  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a99cd39aa3d52bea0d6f6227f950b3775">Saturate</a>(float min, float max)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
+  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a0ce7a8a1fd1a493fa23963d80189b500">Saturate</a>(const Vector3D&lt; T &gt; &amp;value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
+  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a057004d70fec9ca92fc47b8f02eb44ed">Saturate</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
   <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html#acae3fb98b266a788b12083c7eec2be10">SetDataTime</a>(Time time)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html">flair::core::io_data</a></td><td class="entry"></td></tr>
   <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html#aa8b8c20d94aaf6b9eb4e21e2b95d51b2">SetPtrToCircle</a>(void **ptr)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html">flair::core::io_data</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
-  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a3fd138b1900ecdbde6c769418690f0ab">To2Dxy</a>(Vector2D &amp;vector) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
-  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a2e429622d42ce939ec33d04cf68f6c66">To2Dxy</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
+  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a2ca154983653645e266a1c2331222a79">To2Dxy</a>(Vector2D&lt; T &gt; &amp;vector) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
+  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#af7bca23dab226f26818cddcac3771b0e">To2Dxy</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
   <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#ae22db4d723ec2d50b3ba48f26a6a770c">TypeChilds</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
-  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a665b8d12fefcce0292ff2a64d98cae04">Vector3D</a>(float x=0, float y=0, float z=0)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
+  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a4434fbd95b0f760a7f374d8068238c87">Vector3D</a>(T x=0, T y=0, T z=0)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
   <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_ddata.html#aaac079dd0b5b3b5871dc20ff9e2678c2">Vector3Ddata</a>(const Object *parent, std::string name, float x=0, float y=0, float z=0, uint32_t n=1)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_ddata.html">flair::core::Vector3Ddata</a></td><td class="entry"></td></tr>
   <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#a168b18451b2ee6126e1e81d452005ff6">Warning</a>(const char *function, const char *format,...) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
-  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a6762d159674d7a41f7222788f1e22521">x</a></td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
+  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#abb356ca2add4d7cd62c3e1772ce84a4f">x</a></td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
   <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_ddata.html#adf63288eac5bb9b7f988d5b7424d1aa4">XElement</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_ddata.html">flair::core::Vector3Ddata</a></td><td class="entry"></td></tr>
-  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a384aaec66e633291ca72453027f5c7a7">y</a></td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
+  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a62a7b867d542c4aee7634f8a58b25256">y</a></td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
   <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_ddata.html#a384d76d6e676ae8d0c231f9d2e27b460">YElement</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_ddata.html">flair::core::Vector3Ddata</a></td><td class="entry"></td></tr>
-  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#ab63f9cacf690d26f2ac1669c4dc2fa72">z</a></td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
+  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#ab0c47253b9de56abf0fbe9661f9e1812">z</a></td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
   <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_ddata.html#ab007f832df655ab26b249345e6eab2c7">ZElement</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_ddata.html">flair::core::Vector3Ddata</a></td><td class="entry"></td></tr>
   <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html#a63b4bbba0120e45d69d616f7b7cb021a">~io_data</a>()</td><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html">flair::core::io_data</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
   <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_mutex.html#ac8256454205d5146d1fe95b7538b25eb">~Mutex</a>()</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_mutex.html">flair::core::Mutex</a></td><td class="entry"></td></tr>
   <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#aa2bde0e6677bbef705c96c93cb06ad09">~Object</a>()</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
-  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a32d5a51c0d55cb421b8ea03328a116c4">~Vector3D</a>()</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
+  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#ae09b7edbe9f6be35b9f171eefd401b99">~Vector3D</a>()</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
   <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_ddata.html#af0aaa32502e8d4236de1574b7f542919">~Vector3Ddata</a>()</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_ddata.html">flair::core::Vector3Ddata</a></td><td class="entry"></td></tr>
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