Changeset 98 in flair-dev for trunk/doc/Flair/classflair_1_1simulator_1_1_mesh_scene_node-members.html
- Timestamp:
- 01/30/19 17:07:25 (5 years ago)
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- 1 edited
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trunk/doc/Flair/classflair_1_1simulator_1_1_mesh_scene_node-members.html
r94 r98 122 122 <tr bgcolor="#f0f0f0"><td class="entry"><b>isReadOnlyMaterials</b>(void) const (defined in <a class="el" href="classflair_1_1simulator_1_1_mesh_scene_node.html">flair::simulator::MeshSceneNode</a>)</td><td class="entry"><a class="el" href="classflair_1_1simulator_1_1_mesh_scene_node.html">flair::simulator::MeshSceneNode</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr> 123 123 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>MeshSceneNode</b>(Model *parent, irr::scene::IMesh *mesh, const irr::core::vector3df &position=irr::core::vector3df(0, 0, 0), const irr::core::vector3df &rotation=irr::core::vector3df(0, 0, 0), irr::video::ITexture *texture=NULL, irr::s32 id=-1) (defined in <a class="el" href="classflair_1_1simulator_1_1_mesh_scene_node.html">flair::simulator::MeshSceneNode</a>)</td><td class="entry"><a class="el" href="classflair_1_1simulator_1_1_mesh_scene_node.html">flair::simulator::MeshSceneNode</a></td><td class="entry"></td></tr> 124 <tr bgcolor="#f0f0f0"><td class="entry"><b>OnRegisterSceneNode</b>(void) (defined in <a class="el" href="classflair_1_1simulator_1_1_mesh_scene_node.html">flair::simulator::MeshSceneNode</a>)</td><td class="entry"><a class="el" href="classflair_1_1simulator_1_1_mesh_scene_node.html">flair::simulator::MeshSceneNode</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr> 125 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>render</b>(void) (defined in <a class="el" href="classflair_1_1simulator_1_1_mesh_scene_node.html">flair::simulator::MeshSceneNode</a>)</td><td class="entry"><a class="el" href="classflair_1_1simulator_1_1_mesh_scene_node.html">flair::simulator::MeshSceneNode</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr> 126 <tr bgcolor="#f0f0f0"><td class="entry"><b>setMesh</b>(irr::scene::IMesh *ptr) (defined in <a class="el" href="classflair_1_1simulator_1_1_mesh_scene_node.html">flair::simulator::MeshSceneNode</a>)</td><td class="entry"><a class="el" href="classflair_1_1simulator_1_1_mesh_scene_node.html">flair::simulator::MeshSceneNode</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr> 127 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>setReadOnlyMaterials</b>(bool readonly) (defined in <a class="el" href="classflair_1_1simulator_1_1_mesh_scene_node.html">flair::simulator::MeshSceneNode</a>)</td><td class="entry"><a class="el" href="classflair_1_1simulator_1_1_mesh_scene_node.html">flair::simulator::MeshSceneNode</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr> 124 <tr bgcolor="#f0f0f0"><td class="entry"><b>MeshSceneNode</b>(irr::scene::ISceneNode *parent, irr::scene::IMesh *mesh, const irr::core::vector3df &position=irr::core::vector3df(0, 0, 0), const irr::core::vector3df &rotation=irr::core::vector3df(0, 0, 0), irr::video::ITexture *texture=NULL, irr::s32 id=-1) (defined in <a class="el" href="classflair_1_1simulator_1_1_mesh_scene_node.html">flair::simulator::MeshSceneNode</a>)</td><td class="entry"><a class="el" href="classflair_1_1simulator_1_1_mesh_scene_node.html">flair::simulator::MeshSceneNode</a></td><td class="entry"></td></tr> 125 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>OnRegisterSceneNode</b>(void) (defined in <a class="el" href="classflair_1_1simulator_1_1_mesh_scene_node.html">flair::simulator::MeshSceneNode</a>)</td><td class="entry"><a class="el" href="classflair_1_1simulator_1_1_mesh_scene_node.html">flair::simulator::MeshSceneNode</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr> 126 <tr bgcolor="#f0f0f0"><td class="entry"><b>render</b>(void) (defined in <a class="el" href="classflair_1_1simulator_1_1_mesh_scene_node.html">flair::simulator::MeshSceneNode</a>)</td><td class="entry"><a class="el" href="classflair_1_1simulator_1_1_mesh_scene_node.html">flair::simulator::MeshSceneNode</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr> 127 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>setMesh</b>(irr::scene::IMesh *ptr) (defined in <a class="el" href="classflair_1_1simulator_1_1_mesh_scene_node.html">flair::simulator::MeshSceneNode</a>)</td><td class="entry"><a class="el" href="classflair_1_1simulator_1_1_mesh_scene_node.html">flair::simulator::MeshSceneNode</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr> 128 <tr bgcolor="#f0f0f0"><td class="entry"><b>setReadOnlyMaterials</b>(bool readonly) (defined in <a class="el" href="classflair_1_1simulator_1_1_mesh_scene_node.html">flair::simulator::MeshSceneNode</a>)</td><td class="entry"><a class="el" href="classflair_1_1simulator_1_1_mesh_scene_node.html">flair::simulator::MeshSceneNode</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr> 128 129 </table></div><!-- contents --> 129 130 </div><!-- doc-content --> … … 131 132 <div id="nav-path" class="navpath"><!-- id is needed for treeview function! --> 132 133 <ul> 133 <li class="footer">Generated on Wed Dec 5 2018 16:50:43for Flair by134 <li class="footer">Generated on Wed Jan 16 2019 09:54:10 for Flair by 134 135 <a href="http://www.doxygen.org/index.html"> 135 136 <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.9.1 </li>
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