Flair
Framework Libre Air
flair::core::Vector3Ddata Member List

This is the complete list of members for flair::core::Vector3Ddata, including all inherited members.

AppendLogDescription(std::string description, DataType const &datatype)flair::core::io_dataprotected
Auto enum value (defined in flair::core::Object)flair::core::Object
Childs(void) const flair::core::Object
color_t enum name (defined in flair::core::Object)flair::core::Object
DataTime(void) const flair::core::io_data
Error(const char *function, const char *format,...) const flair::core::Object
ErrorOccured(bool recursive=true) const flair::core::Object
GetDataType() const =0 (defined in flair::core::io_data)flair::core::io_datapure virtual
GetMutex(void) const flair::core::Mutex
GetNorm(void) const flair::core::Vector3D
Green enum value (defined in flair::core::Object)flair::core::Object
Information(const char *function, int line, const char *format,...) const flair::core::Object
io_data(const Object *parent, std::string name, int n)flair::core::io_data
Mutex(const Object *parent, std::string name="")flair::core::Mutex
Normalize(void)flair::core::Vector3D
Object(const Object *parent=NULL, std::string name="", std::string type="")flair::core::Object
ObjectName(void) const flair::core::Object
ObjectType(void) const flair::core::Object
operator+=(const Vector3D &vector) (defined in flair::core::Vector3D)flair::core::Vector3D
operator-=(const Vector3D &vector) (defined in flair::core::Vector3D)flair::core::Vector3D
operator=(const Vector3D &vector) (defined in flair::core::Vector3D)flair::core::Vector3D
operator[](size_t idx) (defined in flair::core::Vector3D)flair::core::Vector3D
operator[](size_t idx) const (defined in flair::core::Vector3D)flair::core::Vector3D
Orange enum value (defined in flair::core::Object)flair::core::Object
Parent(void) const flair::core::Object
prevflair::core::io_dataprotected
Prev(int n) const flair::core::io_data
Red enum value (defined in flair::core::Object)flair::core::Object
ReleaseMutex(void) const flair::core::Mutex
Rotate(const RotationMatrix &matrix)flair::core::Vector3D
Rotate(const Quaternion &quaternion)flair::core::Vector3D
RotateX(float value)flair::core::Vector3D
RotateXDeg(float value)flair::core::Vector3D
RotateY(float value)flair::core::Vector3D
RotateYDeg(float value)flair::core::Vector3D
RotateZ(float value)flair::core::Vector3D
RotateZDeg(float value)flair::core::Vector3D
Saturate(const Vector3D &min, const Vector3D &max)flair::core::Vector3D
Saturate(float min, float max)flair::core::Vector3D
Saturate(const Vector3D &value)flair::core::Vector3D
Saturate(float value)flair::core::Vector3D
SetDataTime(Time time)flair::core::io_data
SetPtrToCircle(void **ptr)flair::core::io_dataprotected
To2Dxy(Vector2D &vector) const flair::core::Vector3D
To2Dxy(void) const flair::core::Vector3D
TypeChilds(void) const flair::core::Object
Vector3D(float x=0, float y=0, float z=0)flair::core::Vector3D
Vector3Ddata(const Object *parent, std::string name, float x=0, float y=0, float z=0, uint32_t n=1)flair::core::Vector3Ddata
Warning(const char *function, const char *format,...) const flair::core::Object
xflair::core::Vector3D
XElement(void) const flair::core::Vector3Ddata
yflair::core::Vector3D
YElement(void) const flair::core::Vector3Ddata
zflair::core::Vector3D
ZElement(void) const flair::core::Vector3Ddata
~io_data()flair::core::io_datavirtual
~Mutex()flair::core::Mutex
~Object()flair::core::Objectvirtual
~Vector3D()flair::core::Vector3D
~Vector3Ddata()flair::core::Vector3Ddata