Flair
Framework Libre Air
flair::simulator::FixedCamera Class Reference
+ Inheritance diagram for flair::simulator::FixedCamera:

Public Member Functions

 FixedCamera (std::string name, core::Vector3D position, core::Vector3D lookat=core::Vector3D(0, 0, 0), float rotateSpeed=-3.0f, float zoomSpeed=.05f)
 
void animateNode (irr::scene::ISceneNode *node, irr::u32 timeMs)
 
- Public Member Functions inherited from flair::simulator::VisualizationCamera
 VisualizationCamera (std::string name)
 
ISceneNodeAnimator * createClone (irr::scene::ISceneNode *node, irr::scene::ISceneManager *newManager=0)
 
virtual bool OnEvent (const irr::SEvent &event)
 
irr::scene::ICameraSceneNode * getCameraSceneNode (void)
 
std::string getName (void)
 

Additional Inherited Members

- Protected Attributes inherited from flair::simulator::VisualizationCamera
bool LMouseKey
 
irr::scene::ICameraSceneNode * camera
 
irr::core::position2df MousePos
 
float currentZoom
 
std::string name