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Ps3Eye.h
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1 // %flair:license{
2 // This file is part of the Flair framework distributed under the
3 // CECILL-C License, Version 1.0.
4 // %flair:license}
13 #ifndef PS3EYE_H
14 #define PS3EYE_H
15 
16 #include "V4LCamera.h"
17 
18 namespace flair {
19 namespace core {
20 class cvimage;
21 class FrameworkManager;
22 }
23 namespace gui {
24 class GridLayout;
25 class DoubleSpinBox;
26 class CheckBox;
27 }
28 }
29 
30 namespace flair {
31 namespace sensor {
36 class Ps3Eye : public V4LCamera {
37 
38 public:
49  Ps3Eye(const core::FrameworkManager *parent, std::string name,
50  int camera_index, uint8_t priority);
51 
56  ~Ps3Eye();
57 
58 private:
59 };
60 } // end namespace sensor
61 } // end namespace flair
62 
63 #endif // PS3EYE_H
Base class for V4l camera.
Class for Ps3Eye camera.
Definition: Ps3Eye.h:36
~Ps3Eye()
Destructor.
Main class of the Framework library.
Definition: FrameworkManager.h:45
Ps3Eye(const core::FrameworkManager *parent, std::string name, int camera_index, uint8_t priority)
Constructor.
Base class for V4l camera.
Definition: V4LCamera.h:39