20 #include "VisualizationCamera.h"
31 void animateNode(irr::scene::ISceneNode *node, irr::u32 timeMs);
34 float sat(
float value);
35 irr::core::position2df RotateStart;
36 irr::core::vector3df rotation,target;
47 #endif // FIXEDCAMERA_H
namespace of the flair Framework
Definition: Ahrs.h:19
Class defining a 3D vector.
Definition: Vector3D.h:28
Definition: VisualizationCamera.h:34
Class defining a 3D vector.
Definition: FixedCamera.h:26