[89] | 1 | #ifndef qwt3d_io_gl2ps_h__2004_05_07_01_16_begin_guarded_code
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| 2 | #define qwt3d_io_gl2ps_h__2004_05_07_01_16_begin_guarded_code
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| 3 |
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| 4 | #include <time.h>
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| 5 |
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| 6 | #if QT_VERSION < 0x040000
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| 7 | #include <qgl.h>
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| 8 | #else
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| 9 | #include <QtOpenGL/qgl.h>
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| 10 | #endif
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| 11 |
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| 12 | #include "qwt3d_types.h"
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| 13 | #include "qwt3d_io.h"
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| 14 |
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| 15 | namespace Qwt3D
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| 16 | {
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| 17 |
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| 18 | //! Provides EPS, PS, PDF and TeX output
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| 19 | /*!
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| 20 |
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| 21 | */
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| 22 | class QWT3D_EXPORT VectorWriter : public IO::Functor
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| 23 | {
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| 24 | friend class IO;
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| 25 |
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| 26 | public:
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| 27 | //! The possible output formats for the text parts of the scene
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| 28 | enum TEXTMODE
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| 29 | {
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| 30 | PIXEL, //!< All text will be converted to pixmaps
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| 31 | NATIVE, //!< Text output in the native output format
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| 32 | TEX //!< Text output in additional LaTeX file as an overlay
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| 33 | };
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| 34 | //! The possible behaviour for landscape settings
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| 35 | enum LANDSCAPEMODE
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| 36 | {
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| 37 | ON, //!< Landscape mode on
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| 38 | OFF, //!< Landscape mode off
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| 39 | AUTO //!< The output orientation depends on the plot widgets aspect ratio (default)
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| 40 | };
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| 41 |
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| 42 | //! The possible sorting types which are translated in gl2ps types
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| 43 | enum SORTMODE
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| 44 | {
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| 45 | NOSORT, //!< No sorting at all
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| 46 | SIMPLESORT, //!< A more simple (yet quicker) algorithm (default)
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| 47 | BSPSORT //!< BSP SORT (best and slow!)
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| 48 | };
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| 49 |
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| 50 | VectorWriter();
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| 51 |
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| 52 | void setLandscape(LANDSCAPEMODE val) {landscape_ = val;} //!< Sets landscape mode.
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| 53 | LANDSCAPEMODE landscape() const {return landscape_;} //!< Returns the current landscape mode
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| 54 |
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| 55 | void setTextMode(TEXTMODE val, QString fname = "");
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| 56 | TEXTMODE textMode() const {return textmode_;} //!< Return current text output mode.
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| 57 |
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| 58 |
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| 59 | //! Sets one of the SORTMODE sorting modes.
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| 60 | void setSortMode(SORTMODE val) {sortmode_ = val;}
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| 61 | SORTMODE sortMode() const {return sortmode_;} //!< Returns gl2ps sorting type.
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| 62 | //! Turns compressed output on or off (no effect if zlib support is not available)
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| 63 | void setCompressed(bool val);
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| 64 | //! Returns compression mode (always false if zlib support has not been set)
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| 65 | bool compressed() const {return compressed_;}
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| 66 |
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| 67 | bool setFormat(QString const& format);
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| 68 |
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| 69 | private:
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| 70 | IO::Functor* clone() const;
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| 71 | bool operator()(Plot3D* plot, QString const& fname);
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| 72 |
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| 73 | GLint gl2ps_format_;
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| 74 | bool formaterror_;
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| 75 | bool compressed_;
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| 76 | SORTMODE sortmode_;
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| 77 | LANDSCAPEMODE landscape_;
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| 78 | TEXTMODE textmode_;
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| 79 | QString texfname_;
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| 80 | };
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| 81 |
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| 82 | GLint setDeviceLineWidth(GLfloat val);
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| 83 | GLint setDevicePointSize(GLfloat val);
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| 84 | GLint drawDevicePixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
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| 85 | GLint drawDeviceText(const char* str, const char* fontname, int fontsize, Qwt3D::Triple pos, Qwt3D::RGBA rgba, Qwt3D::ANCHOR align, double gap);
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| 86 | void setDevicePolygonOffset(GLfloat factor, GLfloat units);
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| 87 |
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| 88 |
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| 89 | } // ns
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| 90 |
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| 91 | #endif /* include guarded */
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