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Last change
on this file since 28 was 3, checked in by sgosseli, 13 years ago |
- Add the existing Pacpus files from pacpusdev and pacpuscore.
- Provide a clean build system based on multiple CMake files.
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File size:
599 bytes
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| 1 | /// DbitePlayer config header file
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| 2 | ///
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| 3 | /// @date created 2012/02/11 - 21:26
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| 4 | /// @author Marek Kurdej
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| 5 | /// @version $Id: $
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| 6 |
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| 7 | #ifndef DBITEPLAYERCONFIG_H
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| 8 | #define DBITEPLAYERCONFIG_H
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| 9 |
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| 10 | // Export macro for DbitePlayer DLL for Windows only
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| 11 | #ifdef WIN32
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| 12 | # ifdef DBITE_PLAYER_EXPORTS
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| 13 | // make DLL
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| 14 | # define DBITE_PLAYER_API __declspec(dllexport)
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| 15 | # else
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| 16 | // use DLL
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| 17 | # define DBITE_PLAYER_API __declspec(dllimport)
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| 18 | # endif
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| 19 | #else
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| 20 | // On other platforms, simply ignore this
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| 21 | # define DBITE_PLAYER_API
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| 22 | #endif
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| 23 |
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| 24 | #endif // DBITEPLAYERCONFIG_H
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