1 | /*********************************************************************
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2 | // created: 2007/04/12 - 16:30
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3 |
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4 | //
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5 | // author: Elie Al Alam & Gerald Dherbomez
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6 | //
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7 | // version: $Id: $
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8 | //
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9 | // purpose: Dbite Player Engine header file
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10 | *********************************************************************/
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11 |
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12 | #ifndef DBTPLYENGINE_H
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13 | #define DBTPLYENGINE_H
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14 |
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15 | #include <qsemaphore.h>
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16 |
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17 | #include "kernel/ComponentBase.h"
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18 | #include "kernel/ComponentFactory.h"
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19 | #include "DbitePlayerConfig.h"
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20 | #include "DbitePlayer/DbtPlyEngineStateChart.h"
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21 | #include "DbitePlayer/DbtPlyUserInterface.h"
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22 |
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23 | namespace pacpus {
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24 |
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25 | class DbtPlyEngineStateChart;
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26 | class DbtPlyEngineState;
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27 |
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28 | enum PlayMode
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29 | {
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30 | PlayModeLastData = 1, // replay_mode="1"
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31 | PlayModeAllData = 2 // replay_mode="2"
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32 | };
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33 |
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34 | /// XML config properties:
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35 | /// datadir PATH root data directory,
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36 | /// e.g. datadir="/home/user/dbt_data"
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37 | /// replay_mode STRING {1}|2
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38 | /// e.g. replay_mode="2"
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39 | class DBITE_PLAYER_API DbtPlyEngine
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40 | : public QThread
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41 | , public ComponentBase
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42 | {
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43 | Q_OBJECT
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44 |
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45 | public:
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46 | /// Constructor
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47 | DbtPlyEngine(QString name);
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48 | /// Destructor
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49 | ~DbtPlyEngine();
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50 |
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51 | /// @returns the directory where the data are stored
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52 | QString getDataDir();
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53 |
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54 | /// @returns the current replay time
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55 | road_time_t getTime()
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56 | {
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57 | return tDbt_;
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58 | }
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59 |
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60 | /// @returns true if the player is playing
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61 | bool isPlaying();
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62 | /// Accessor to playmode
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63 | int replayMode()
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64 | {
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65 | return replayMode_;
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66 | }
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67 |
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68 | const DbtPlyEngineState * getState();
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69 | void setState(DbtPlyEngineState * newState);
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70 |
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71 | /// Goes back to the beginning, sets speed to initial value
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72 | void reset();
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73 |
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74 | void speedUp();
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75 | void speedDown();
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76 | void setLastTNow(road_time_t newTNow)
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77 | {
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78 | this->lastTNow_= newTNow;
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79 | }
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80 |
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81 | protected:
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82 | // The 3 virtual methods relative to the ComponentBase inheritance
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83 | virtual void startActivity();
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84 | virtual void stopActivity();
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85 | virtual COMPONENT_CONFIGURATION configureComponent(XmlComponentConfig config);
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86 |
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87 | /// Thread main loop
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88 | virtual void run();
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89 |
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90 | private:
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91 | DbtPlyEngineState * mCurrentState;
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92 | float mSpeed;
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93 | bool mIsReverse;
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94 |
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95 | /// The state chart of the engine (speed, state and direction)
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96 | DbtPlyEngineStateChart * stateChart_;
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97 |
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98 | /// A semaphore of protection of the critical section
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99 | QSemaphore * tMinMaxSem_;
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100 | /// tmin and tmax regarding to all the DBT files replayed
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101 | road_time_t tDbtMin_, tDbtMax_;
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102 |
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103 | /// tNow_ = the current time when the trigger alerts the engine
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104 | road_time_t tNow_;
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105 | /// lastTNow_ = previous tNow_
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106 | road_time_t lastTNow_;
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107 | /// tDbt_ = the DBT time at which the data have to be replayed corresponding the state of the engine
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108 | road_time_t tDbt_;
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109 | /// lastTDbt_ = previous tDbt_
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110 | road_time_t lastTDbt_;
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111 |
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112 | /// the direction of reading: forward=1 or backward=-1 used to compute the tDbt that must be replayed
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113 | short direction_;
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114 |
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115 | /// the synchronization semaphore with the trigger
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116 | QSemaphore * sync_;
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117 |
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118 | /// where the data are stored
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119 | QString dataDir_;
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120 |
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121 | /// mode
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122 | PlayMode replayMode_;
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123 |
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124 | Q_SIGNALS:
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125 | void play(road_time_t timeToPlay, road_time_t actualTime, bool direction);
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126 | void stopfile();
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127 | void displayStateSig(DbtPlyEngineState * state, float speed);
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128 | void timeMinMax(road_time_t tMin, road_time_t tMax);
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129 | void curReplayTime(road_time_t time);
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130 |
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131 | public Q_SLOTS:
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132 | void engReceiver();
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133 | void changeDirection(bool reverse);
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134 | void tMinMax(road_time_t tMin, road_time_t tMax);
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135 |
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136 | void playEvent();
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137 | void pauseEvent();
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138 | void stopEvent();
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139 | void speedUpEvent();
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140 | void speedDownEvent();
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141 | };
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142 |
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143 | } // namespace pacpus
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144 |
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145 | #endif // DBTPLYENGINE_H
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