source: pacpusframework/trunk/include/Pacpus/DbitePlayer/DbtPlyEngineStateChart.h@ 58

Last change on this file since 58 was 53, checked in by Marek Kurdej, 12 years ago

Added: doc todo comments.

File size: 2.9 KB
Line 
1/**
2 *
3 * Distributed under the UTC Heudiascy Pacpus License, Version 1.0.
4 * Copyright (c) UTC Heudiasyc 2010 - 2013. All rights reserved.
5 *
6 * See the LICENSE file for more information or a copy at:
7 * http://www.hds.utc.fr/~kurdejma/LICENSE_1_0.txt
8 *
9 */
10
11#ifndef DEF_PACPUS_DBTPLYENGINESTATECHART_H
12#define DEF_PACPUS_DBTPLYENGINESTATECHART_H
13
14#include <QString>
15
16#include <Pacpus/DbitePlayer/DbitePlayerConfig.h>
17
18namespace pacpus {
19
20class DbtPlyEngine;
21
22////////////////////////////////////////////////////////////////////////////////
23class DBITE_PLAYER_API DbtPlyEngineState
24{
25public:
26 /// @todo Documentation
27 virtual ~DbtPlyEngineState();
28
29 /// @todo Documentation
30 virtual void play(DbtPlyEngine & engine);
31 /// @todo Documentation
32 virtual void pause(DbtPlyEngine & engine);
33 /// @todo Documentation
34 virtual void stop(DbtPlyEngine & engine);
35
36 /// @todo Documentation
37 virtual void speedUp(DbtPlyEngine & engine);
38 /// @todo Documentation
39 virtual void speedDown(DbtPlyEngine & engine);
40
41 /// @todo Documentation
42 virtual bool isPlaying();
43
44 /// @todo Documentation
45 virtual QString toString() const = 0;
46
47protected:
48 /// @todo Documentation
49 DbtPlyEngineState();
50};
51
52////////////////////////////////////////////////////////////////////////////////
53class DBITE_PLAYER_API PlayingState
54 : public DbtPlyEngineState
55{
56public:
57 /// @todo Documentation
58 virtual void pause(DbtPlyEngine & engine);
59 /// @todo Documentation
60 virtual void stop(DbtPlyEngine & engine);
61
62 /// @todo Documentation
63 virtual bool isPlaying();
64
65 /// @todo Documentation
66 virtual QString toString() const;
67 /// @todo Documentation
68 static DbtPlyEngineState * getInstance();
69
70private:
71 PlayingState();
72 static PlayingState mInstance;
73};
74
75////////////////////////////////////////////////////////////////////////////////
76class DBITE_PLAYER_API PausedState
77 : public DbtPlyEngineState
78{
79public:
80 /// @todo Documentation
81 virtual void play(DbtPlyEngine & engine);
82 /// @todo Documentation
83 virtual void stop(DbtPlyEngine & engine);
84
85 /// @todo Documentation
86 virtual QString toString() const;
87 /// @todo Documentation
88 static DbtPlyEngineState * getInstance();
89
90private:
91 PausedState();
92 static PausedState mInstance;
93};
94
95////////////////////////////////////////////////////////////////////////////////
96class DBITE_PLAYER_API StoppedState
97 : public DbtPlyEngineState
98{
99public:
100 /// @todo Documentation
101 virtual void play(DbtPlyEngine & engine);
102
103 /// @todo Documentation
104 virtual QString toString() const;
105 /// @todo Documentation
106 static DbtPlyEngineState * getInstance();
107
108private:
109 StoppedState();
110 static StoppedState mInstance;
111};
112
113} // namespace pacpus
114
115#endif // DEF_PACPUS_DBTPLYENGINESTATECHART_H
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