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Last change
on this file since 6 was 3, checked in by sgosseli, 13 years ago |
- Add the existing Pacpus files from pacpusdev and pacpuscore.
- Provide a clean build system based on multiple CMake files.
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File size:
1.2 KB
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| [3] | 1 | /*********************************************************************
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| 2 | // created: 2007/04/12 - 16:30
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| 3 |
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| 4 | //
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| 5 | // author: Elie Al Alam & Gerald Dherbomez
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| 6 | //
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| 7 | // version: $Id: $
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| 8 | //
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| 9 | // purpose: Dbite Player Trigger header file
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| 10 | *********************************************************************/
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| 11 |
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| 12 | #ifndef DBTPLYTRIGGER_H
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| 13 | #define DBTPLYTRIGGER_H
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| 14 |
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| 15 | #include <qthread.h>
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| 16 |
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| 17 | #include "DbitePlayerConfig.h"
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| 18 | #include "kernel/ComponentBase.h"
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| 19 | #include "kernel/ComponentFactory.h"
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| 20 | #include "DbitePlayer/DbtPlyEngine.h"
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| 21 |
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| 22 | #ifdef WIN32
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| 23 | # include <windows.h>
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| 24 | # include <mmsystem.h>
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| 25 | #endif
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| 26 |
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| 27 | namespace pacpus {
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| 28 |
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| 29 | class DbtPlyEngine;
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| 30 |
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| 31 | class DBITE_PLAYER_API DbtPlyTrigger
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| 32 | : public QThread
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| 33 | , public ComponentBase
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| 34 | {
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| 35 | Q_OBJECT
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| 36 |
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| 37 | public:
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| 38 | DbtPlyTrigger(QString name);
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| 39 | virtual ~DbtPlyTrigger();
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| 40 |
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| 41 | virtual ComponentBase::COMPONENT_CONFIGURATION configureComponent(XmlComponentConfig config);
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| 42 |
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| 43 | virtual void run();
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| 44 |
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| 45 | Q_SIGNALS:
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| 46 | void triggerSig();
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| 47 |
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| 48 | protected:
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| 49 | virtual void startActivity();
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| 50 | virtual void stopActivity();
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| 51 |
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| 52 | private:
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| 53 | DbtPlyEngine * mEngine;
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| 54 | };
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| 55 |
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| 56 | } // namespace pacpus
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| 57 |
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| 58 | #endif // DBTPLYTRIGGER_H
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