Last change
on this file since 3 was 3, checked in by sgosseli, 12 years ago |
- Add the existing Pacpus files from pacpusdev and pacpuscore.
- Provide a clean build system based on multiple CMake files.
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File size:
1.2 KB
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1 | /*********************************************************************
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2 | // created: 2007/04/12 - 16:30
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3 |
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4 | //
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5 | // author: Elie Al Alam & Gerald Dherbomez
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6 | //
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7 | // version: $Id: $
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8 | //
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9 | // purpose: Dbite Player Trigger header file
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10 | *********************************************************************/
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11 |
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12 | #ifndef DBTPLYTRIGGER_H
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13 | #define DBTPLYTRIGGER_H
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14 |
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15 | #include <qthread.h>
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16 |
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17 | #include "DbitePlayerConfig.h"
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18 | #include "kernel/ComponentBase.h"
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19 | #include "kernel/ComponentFactory.h"
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20 | #include "DbitePlayer/DbtPlyEngine.h"
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21 |
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22 | #ifdef WIN32
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23 | # include <windows.h>
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24 | # include <mmsystem.h>
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25 | #endif
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26 |
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27 | namespace pacpus {
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28 |
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29 | class DbtPlyEngine;
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30 |
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31 | class DBITE_PLAYER_API DbtPlyTrigger
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32 | : public QThread
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33 | , public ComponentBase
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34 | {
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35 | Q_OBJECT
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36 |
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37 | public:
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38 | DbtPlyTrigger(QString name);
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39 | virtual ~DbtPlyTrigger();
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40 |
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41 | virtual ComponentBase::COMPONENT_CONFIGURATION configureComponent(XmlComponentConfig config);
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42 |
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43 | virtual void run();
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44 |
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45 | Q_SIGNALS:
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46 | void triggerSig();
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47 |
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48 | protected:
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49 | virtual void startActivity();
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50 | virtual void stopActivity();
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51 |
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52 | private:
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53 | DbtPlyEngine * mEngine;
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54 | };
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55 |
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56 | } // namespace pacpus
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57 |
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58 | #endif // DBTPLYTRIGGER_H
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