[76] | 1 | // %pacpus:license{
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[73] | 2 | // This file is part of the PACPUS framework distributed under the
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| 3 | // CECILL-C License, Version 1.0.
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[76] | 4 | // %pacpus:license}
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[91] | 5 | /// @author Gerald Dherbomez <firstname.surname@utc.fr>
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[73] | 6 | /// @version $Id: DbtPlyEngineStateChart.cpp 91 2013-05-19 10:32:48Z gdherbom $
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| 7 |
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| 8 | #include <Pacpus/DbitePlayer/DbtPlyEngineStateChart.h>
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| 9 |
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| 10 | #include <Pacpus/DbitePlayer/DbtPlyEngine.h>
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| 11 | #include <Pacpus/kernel/Log.h>
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| 12 |
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| 13 | namespace pacpus {
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| 14 |
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| 15 | DECLARE_STATIC_LOGGER("pacpus.core.DbtPlyEngineStateChart");
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| 16 |
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| 17 | typedef float SpeedType;
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| 18 | static const SpeedType kMinSpeed = 1.0 / 32;
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| 19 | static const SpeedType kMaxSpeed = 32;
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| 20 |
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| 21 | ////////////////////////////////////////////////////////////////////////////////
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| 22 | DbtPlyEngineState::DbtPlyEngineState()
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| 23 | {
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| 24 | }
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| 25 |
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| 26 | DbtPlyEngineState::~DbtPlyEngineState()
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| 27 | {
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| 28 | }
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| 29 |
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| 30 | void DbtPlyEngineState::play(DbtPlyEngine & /*engine*/)
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| 31 | {
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| 32 | // do nothing
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| 33 | }
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| 34 |
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| 35 | void DbtPlyEngineState::pause(DbtPlyEngine & /*engine*/)
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| 36 | {
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| 37 | // do nothing
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| 38 | }
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| 39 |
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| 40 | void DbtPlyEngineState::stop(DbtPlyEngine & /*engine*/)
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| 41 | {
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| 42 | // do nothing
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| 43 | }
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| 44 |
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| 45 | void DbtPlyEngineState::speedUp(DbtPlyEngine & engine)
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| 46 | {
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| 47 | engine.speedUp();
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| 48 | }
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| 49 |
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| 50 | void DbtPlyEngineState::speedDown(DbtPlyEngine & engine)
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| 51 | {
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| 52 | engine.speedDown();
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| 53 | }
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| 54 |
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| 55 | bool DbtPlyEngineState::isPlaying()
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| 56 | {
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| 57 | return false;
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| 58 | }
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| 59 |
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| 60 | ////////////////////////////////////////////////////////////////////////////////
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| 61 | PlayingState::PlayingState()
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| 62 | {
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| 63 | }
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| 64 |
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| 65 | void PlayingState::pause(DbtPlyEngine & engine)
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| 66 | {
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| 67 | engine.setState(PausedState::getInstance());
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| 68 | }
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| 69 |
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| 70 | void PlayingState::stop(DbtPlyEngine & engine)
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| 71 | {
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| 72 | engine.reset();
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| 73 | engine.setState(StoppedState::getInstance());
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| 74 | }
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| 75 |
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| 76 | bool PlayingState::isPlaying()
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| 77 | {
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| 78 | return true;
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| 79 | }
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| 80 |
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| 81 | QString PlayingState::toString() const
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| 82 | {
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| 83 | return "Playing";
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| 84 | }
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| 85 |
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| 86 | DbtPlyEngineState * PlayingState::getInstance()
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| 87 | {
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| 88 | return &mInstance;
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| 89 | }
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| 90 |
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| 91 | PlayingState PlayingState::mInstance;
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| 92 |
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| 93 | ////////////////////////////////////////////////////////////////////////////////
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| 94 | PausedState::PausedState()
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| 95 | {
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| 96 | }
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| 97 |
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| 98 | void PausedState::play(DbtPlyEngine & engine)
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| 99 | {
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| 100 | engine.setLastTNow(road_time());
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| 101 | engine.setState(PlayingState::getInstance());
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| 102 | }
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| 103 |
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| 104 | void PausedState::stop(DbtPlyEngine & engine)
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| 105 | {
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| 106 | engine.reset();
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| 107 | engine.setState(StoppedState::getInstance());
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| 108 | }
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| 109 |
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| 110 | QString PausedState::toString() const
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| 111 | {
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| 112 | return "Paused";
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| 113 | }
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| 114 |
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| 115 | DbtPlyEngineState * PausedState::getInstance()
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| 116 | {
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| 117 | return &mInstance;
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| 118 | }
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| 119 |
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| 120 | PausedState PausedState::mInstance;
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| 121 |
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| 122 | ////////////////////////////////////////////////////////////////////////////////
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| 123 | StoppedState::StoppedState()
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| 124 | {
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| 125 | }
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| 126 |
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| 127 | void StoppedState::play(DbtPlyEngine & engine)
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| 128 | {
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| 129 | engine.setLastTNow(road_time());
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| 130 | engine.setState(PlayingState::getInstance());
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| 131 | }
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| 132 |
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| 133 | QString StoppedState::toString() const
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| 134 | {
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| 135 | return "Stopped";
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| 136 | }
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| 137 |
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| 138 | DbtPlyEngineState * StoppedState::getInstance()
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| 139 | {
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| 140 | return &mInstance;
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| 141 | }
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| 142 |
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| 143 | StoppedState StoppedState::mInstance;
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| 144 |
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| 145 | } // namespace pacpus
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