1 | /*********************************************************************
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2 | // created: 2007/04/12 - 16:30
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3 | //
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4 | // author: Elie Al Alam & Gerald Dherbomez
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5 | //
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6 | // version: $Id: DbtPlyEngineStateChart.cpp 1008 2012-08-01 08:50:51Z kurdejma $
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7 | //
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8 | // purpose: Dbite Player Engine state chart implementation
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9 | *********************************************************************/
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10 |
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11 | #include <Pacpus/DbitePlayer/DbtPlyEngineStateChart.h>
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12 | #include <Pacpus/DbitePlayer/DbtPlyEngine.h>
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13 | #include <Pacpus/kernel/Log.h>
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14 |
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15 | namespace pacpus {
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16 |
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17 | DECLARE_STATIC_LOGGER("pacpus.core.DbtPlyEngineStateChart");
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18 |
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19 | typedef float SpeedType;
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20 | static const SpeedType kMinSpeed = 1.0 / 32;
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21 | static const SpeedType kMaxSpeed = 32;
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22 |
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23 | ////////////////////////////////////////////////////////////////////////////////
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24 | DbtPlyEngineState::DbtPlyEngineState()
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25 | {
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26 | }
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27 |
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28 | DbtPlyEngineState::~DbtPlyEngineState()
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29 | {
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30 | }
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31 |
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32 | void DbtPlyEngineState::play(DbtPlyEngine & /*engine*/)
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33 | {
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34 | // do nothing
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35 | }
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36 |
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37 | void DbtPlyEngineState::pause(DbtPlyEngine & /*engine*/)
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38 | {
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39 | // do nothing
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40 | }
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41 |
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42 | void DbtPlyEngineState::stop(DbtPlyEngine & /*engine*/)
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43 | {
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44 | // do nothing
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45 | }
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46 |
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47 | void DbtPlyEngineState::speedUp(DbtPlyEngine & engine)
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48 | {
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49 | engine.speedUp();
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50 | }
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51 |
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52 | void DbtPlyEngineState::speedDown(DbtPlyEngine & engine)
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53 | {
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54 | engine.speedDown();
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55 | }
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56 |
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57 | bool DbtPlyEngineState::isPlaying()
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58 | {
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59 | return false;
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60 | }
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61 |
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62 | ////////////////////////////////////////////////////////////////////////////////
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63 | PlayingState::PlayingState()
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64 | {
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65 | }
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66 |
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67 | void PlayingState::pause(DbtPlyEngine & engine)
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68 | {
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69 | engine.setState(PausedState::getInstance());
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70 | }
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71 |
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72 | void PlayingState::stop(DbtPlyEngine & engine)
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73 | {
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74 | engine.reset();
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75 | engine.setState(StoppedState::getInstance());
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76 | }
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77 |
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78 | bool PlayingState::isPlaying()
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79 | {
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80 | return true;
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81 | }
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82 |
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83 | QString PlayingState::toString() const
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84 | {
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85 | return "Playing";
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86 | }
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87 |
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88 | DbtPlyEngineState * PlayingState::getInstance()
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89 | {
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90 | return &mInstance;
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91 | }
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92 |
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93 | PlayingState PlayingState::mInstance;
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94 |
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95 | ////////////////////////////////////////////////////////////////////////////////
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96 | PausedState::PausedState()
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97 | {
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98 | }
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99 |
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100 | void PausedState::play(DbtPlyEngine & engine)
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101 | {
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102 | engine.setLastTNow(road_time());
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103 | engine.setState(PlayingState::getInstance());
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104 | }
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105 |
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106 | void PausedState::stop(DbtPlyEngine & engine)
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107 | {
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108 | engine.reset();
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109 | engine.setState(StoppedState::getInstance());
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110 | }
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111 |
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112 | QString PausedState::toString() const
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113 | {
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114 | return "Paused";
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115 | }
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116 |
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117 | DbtPlyEngineState * PausedState::getInstance()
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118 | {
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119 | return &mInstance;
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120 | }
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121 |
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122 | PausedState PausedState::mInstance;
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123 |
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124 | ////////////////////////////////////////////////////////////////////////////////
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125 | StoppedState::StoppedState()
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126 | {
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127 | }
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128 |
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129 | void StoppedState::play(DbtPlyEngine & engine)
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130 | {
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131 | engine.setLastTNow(road_time());
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132 | engine.setState(PlayingState::getInstance());
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133 | }
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134 |
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135 | QString StoppedState::toString() const
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136 | {
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137 | return "Stopped";
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138 | }
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139 |
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140 | DbtPlyEngineState * StoppedState::getInstance()
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141 | {
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142 | return &mInstance;
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143 | }
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144 |
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145 | StoppedState StoppedState::mInstance;
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146 |
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147 | } // namespace pacpus
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