| 1 | // %pacpus:license{
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| 2 | // This file is part of the PACPUS framework distributed under the
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| 3 | // CECILL-C License, Version 1.0.
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| 4 | // %pacpus:license}
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| 5 | /// @version $Id: DbtPlyTrigger.cpp 76 2013-01-10 17:05:10Z kurdejma $
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| 6 |
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| 7 | #include <Pacpus/DbitePlayer/DbtPlyTrigger.h>
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| 8 |
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| 9 | #include <Pacpus/kernel/ComponentManager.h>
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| 10 | #include <Pacpus/kernel/Log.h>
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| 11 |
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| 12 | namespace pacpus {
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| 13 |
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| 14 | DECLARE_STATIC_LOGGER("pacpus.core.DbtPlyTrigger");
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| 15 |
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| 16 | // Construction de la fabrique de composant DbtPlyTrigger
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| 17 | //static ComponentFactory<DbtPlyTrigger> factory("DbtPlyTrigger");
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| 18 |
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| 19 | DbtPlyTrigger::DbtPlyTrigger(QString name)
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| 20 | : ComponentBase(name)
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| 21 | {
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| 22 | }
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| 23 |
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| 24 | DbtPlyTrigger::~DbtPlyTrigger()
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| 25 | {
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| 26 | }
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| 27 |
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| 28 | void DbtPlyTrigger::addInputs()
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| 29 | {
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| 30 | // empty: no inputs
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| 31 | }
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| 32 |
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| 33 | void DbtPlyTrigger::addOutputs()
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| 34 | {
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| 35 | // empty: no outputs
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| 36 | }
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| 37 |
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| 38 | ComponentBase::COMPONENT_CONFIGURATION DbtPlyTrigger::configureComponent(XmlComponentConfig /*config*/)
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| 39 | {
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| 40 | using boost::dynamic_pointer_cast;
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| 41 |
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| 42 | ComponentManager * mgr = ComponentManager::getInstance();
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| 43 | // we get a pointer to the engine component
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| 44 | mEngine = dynamic_pointer_cast<DbtPlyEngine>(mgr->getComponent("dbiteEngine"));
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| 45 | if (!mEngine) {
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| 46 | LOG_FATAL("cannot get a pointer of the 'dbiteEngine' component");
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| 47 | return CONFIGURED_FAILED;
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| 48 | }
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| 49 | QObject::connect(this, SIGNAL(triggerSig()),
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| 50 | mEngine.get(), SLOT(engReceiver()),
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| 51 | Qt::DirectConnection);
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| 52 |
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| 53 | return CONFIGURED_OK;
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| 54 | }
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| 55 |
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| 56 | void DbtPlyTrigger::startActivity()
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| 57 | {
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| 58 | start();
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| 59 | }
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| 60 |
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| 61 | void DbtPlyTrigger::stopActivity()
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| 62 | {
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| 63 | }
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| 64 |
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| 65 | // The thread is started when the user press the play button
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| 66 | void DbtPlyTrigger::run()
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| 67 | {
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| 68 | #ifdef WIN32
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| 69 | timeBeginPeriod(1);
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| 70 | #endif
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| 71 |
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| 72 | while(isActive()) {
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| 73 | if (mEngine->isPlaying()) {
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| 74 | Q_EMIT triggerSig();
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| 75 | }
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| 76 | msleep(1);
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| 77 | }
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| 78 |
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| 79 | #ifdef WIN32
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| 80 | timeEndPeriod(1);
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| 81 | #endif
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| 82 | }
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| 83 |
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| 84 | } // namespace pacpus
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