#include using namespace pacpus; ConnectionBase::ConnectionBase(AbstractInterface * anInterface, int priority) : m_interface(anInterface) , m_priority(priority) {} ConnectionBase::~ConnectionBase() {} AbstractInterface * ConnectionBase::getInterface() const { return m_interface; } int ConnectionBase::getPriority() const { return m_priority; } bool ConnectionBase::operator==(ConnectionBase const & c) { return getInterface() == c.getInterface() && getPriority() == c.getPriority() ; }