1 | #include "nmea0183.h"
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2 | #pragma hdrstop
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3 |
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4 | /*
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5 | ** Author: Samuel R. Blackburn
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6 | ** Internet: sam_blackburn@pobox.com
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7 | **
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8 | ** You can use it any way you like as long as you don't try to sell it.
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9 | **
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10 | ** Copyright, 1996, Samuel R. Blackburn
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11 | **
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12 | ** $Workfile: aam.cpp $
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13 | ** $Revision: 5 $
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14 | ** $Modtime: 10/10/98 2:40p $
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15 | */
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16 |
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17 |
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18 | AAM::AAM()
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19 | {
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20 | Mnemonic = "AAM";
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21 | Empty();
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22 | }
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23 |
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24 | AAM::~AAM()
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25 | {
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26 | //Mnemonic.Empty();
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27 | Empty();
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28 | }
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29 |
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30 | void AAM::Empty( void )
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31 | {
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32 | IsArrivalCircleEntered = NMEA_Unknown;
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33 | IsPerpendicular = NMEA_Unknown;
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34 | CircleRadius = 0.0;
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35 | //WaypointID.Empty();
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36 | }
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37 |
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38 | BOOL AAM::Parse( const SENTENCE& sentence )
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39 | {
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40 | /*
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41 | ** AAM - Waypoint Arrival Alarm
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42 | **
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43 | ** 1 2 3 4 5 6
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44 | ** | | | | | |
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45 | ** $--AAM,A,A,x.x,N,c--c*hh<CR><LF>
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46 | **
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47 | ** 1) Status, A = Arrival circle entered
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48 | ** 2) Status, A = perpendicular passed at waypoint
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49 | ** 3) Arrival circle radius
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50 | ** 4) Units of radius, nautical miles
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51 | ** 5) Waypoint ID
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52 | ** 6) Checksum
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53 | */
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54 |
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55 | /*
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56 | ** First we check the checksum...
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57 | */
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58 |
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59 | if ( sentence.IsChecksumBad( 6 ) == True )
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60 | {
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61 | SetErrorMessage( "Invalid Checksum" );
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62 | return( FALSE );
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63 | }
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64 |
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65 | /*
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66 | ** Line has already been checked for checksum validity
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67 | */
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68 |
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69 | IsArrivalCircleEntered = sentence.Boolean( 1 );
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70 | IsPerpendicular = sentence.Boolean( 2 );
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71 | CircleRadius = sentence.Double( 3 );
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72 | WaypointID = sentence.Field( 5 );
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73 |
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74 | return( TRUE );
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75 | }
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76 |
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77 | BOOL AAM::Write( SENTENCE& sentence )
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78 | {
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79 | /*
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80 | ** Let the parent do its thing
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81 | */
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82 |
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83 | RESPONSE::Write( sentence );
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84 |
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85 | sentence += IsArrivalCircleEntered;
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86 | sentence += IsPerpendicular;
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87 | sentence += CircleRadius;
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88 | sentence += "N";
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89 | sentence += WaypointID;
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90 |
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91 | sentence.Finish();
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92 |
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93 | return( TRUE );
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94 | }
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95 |
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96 | const AAM& AAM::operator = ( const AAM& source )
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97 | {
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98 | IsArrivalCircleEntered = source.IsArrivalCircleEntered;
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99 | IsPerpendicular = source.IsPerpendicular;
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100 | CircleRadius = source.CircleRadius;
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101 | WaypointID = source.WaypointID;
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102 |
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103 | return( *this );
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104 | }
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