1 | #include "nmea0183.h"
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2 | #pragma hdrstop
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3 |
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4 | /*
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5 | ** Author: Samuel R. Blackburn
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6 | ** Internet: sam_blackburn@pobox.com
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7 | **
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8 | ** You can use it any way you like as long as you don't try to sell it.
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9 | **
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10 | ** Copyright, 1996, Samuel R. Blackburn
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11 | **
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12 | ** $Workfile: bec.cpp $
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13 | ** $Revision: 5 $
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14 | ** $Modtime: 10/10/98 2:45p $
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15 | */
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16 |
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17 |
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18 | BEC::BEC()
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19 | {
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20 | Mnemonic = "BEC";
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21 | Empty();
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22 | }
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23 |
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24 | BEC::~BEC()
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25 | {
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26 | //Mnemonic.Empty();
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27 | Empty();
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28 | }
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29 |
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30 | void BEC::Empty( void )
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31 | {
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32 | //UTCTime.Empty();
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33 | BearingTrue = 0.0;
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34 | BearingMagnetic = 0.0;
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35 | DistanceNauticalMiles = 0.0;
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36 | //To.Empty();
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37 | }
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38 |
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39 | BOOL BEC::Parse( const SENTENCE& sentence )
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40 | {
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41 | /*
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42 | ** BEC - Bearing & Distance to Waypoint - Dead Reckoning
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43 | ** 12
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44 | ** 1 2 3 4 5 6 7 8 9 10 11| 13
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45 | ** | | | | | | | | | | | | |
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46 | ** $--BEC,hhmmss.ss,llll.ll,a,yyyyy.yy,a,x.x,T,x.x,M,x.x,N,c--c*hh<CR><LF>
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47 | */
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48 |
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49 | /*
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50 | ** First we check the checksum...
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51 | */
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52 |
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53 | if ( sentence.IsChecksumBad( 13 ) == True )
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54 | {
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55 | SetErrorMessage( "Invalid Checksum" );
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56 | return( FALSE );
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57 | }
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58 |
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59 | UTCTime = sentence.Field( 1 );
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60 | Time = sentence.Time( 1 );
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61 | Position.Parse( 2, 3, 4, 5, sentence );
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62 | BearingTrue = sentence.Double( 6 );
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63 | BearingMagnetic = sentence.Double( 8 );
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64 | DistanceNauticalMiles = sentence.Double( 10 );
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65 | To = sentence.Field( 12 );
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66 |
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67 | return( TRUE );
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68 | }
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69 |
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70 | BOOL BEC::Write( SENTENCE& sentence )
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71 | {
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72 | /*
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73 | ** Let the parent do its thing
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74 | */
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75 |
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76 | RESPONSE::Write( sentence );
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77 |
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78 | sentence += UTCTime;
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79 | sentence += Position;
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80 | sentence += BearingTrue;
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81 | sentence += "T";
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82 | sentence += BearingMagnetic;
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83 | sentence += "M";
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84 | sentence += DistanceNauticalMiles;
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85 | sentence += "N";
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86 | sentence += To;
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87 |
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88 | sentence.Finish();
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89 |
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90 | return( TRUE );
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91 | }
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92 |
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93 | const BEC& BEC::operator = ( const BEC& source )
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94 | {
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95 | UTCTime = source.UTCTime;
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96 | Time = source.Time;
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97 | Position = source.Position;
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98 | BearingTrue = source.BearingTrue;
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99 | BearingMagnetic = source.BearingMagnetic;
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100 | DistanceNauticalMiles = source.DistanceNauticalMiles;
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101 | To = source.To;
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102 |
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103 | return( *this );
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104 | }
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