1 | #include "nmea0183.h"
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2 | #pragma hdrstop
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3 |
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4 | /*
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5 | ** Author: Samuel R. Blackburn
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6 | ** Internet: sam_blackburn@pobox.com
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7 | **
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8 | ** You can use it any way you like as long as you don't try to sell it.
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9 | **
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10 | ** Copyright, 1996, Samuel R. Blackburn
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11 | **
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12 | ** $Workfile: hdg.cpp $
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13 | ** $Revision: 4 $
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14 | ** $Modtime: 10/10/98 2:44p $
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15 | */
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16 |
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17 |
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18 | HDG::HDG()
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19 | {
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20 | Mnemonic = "HDG";
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21 | Empty();
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22 | }
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23 |
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24 | HDG::~HDG()
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25 | {
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26 | //Mnemonic.Empty();
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27 | Empty();
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28 | }
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29 |
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30 | void HDG::Empty( void )
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31 | {
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32 | MagneticSensorHeadingDegrees = 0.0;
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33 | MagneticDeviationDegrees = 0.0;
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34 | MagneticDeviationDirection = EW_Unknown;
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35 | MagneticVariationDegrees = 0.0;
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36 | MagneticVariationDirection = EW_Unknown;
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37 | }
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38 |
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39 | BOOL HDG::Parse( const SENTENCE& sentence )
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40 | {
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41 | /*
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42 | ** HDG - Heading - Deviation & Variation
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43 | **
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44 | ** 1 2 3 4 5 6
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45 | ** | | | | | |
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46 | ** $--HDG,x.x,x.x,a,x.x,a*hh<CR><LF>
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47 | **
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48 | ** Field Number:
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49 | ** 1) Magnetic Sensor heading in degrees
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50 | ** 2) Magnetic Deviation, degrees
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51 | ** 3) Magnetic Deviation direction, E = Easterly, W = Westerly
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52 | ** 4) Magnetic Variation degrees
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53 | ** 5) Magnetic Variation direction, E = Easterly, W = Westerly
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54 | ** 6) Checksum
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55 | */
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56 |
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57 | /*
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58 | ** First we check the checksum...
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59 | */
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60 |
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61 | if ( sentence.IsChecksumBad( 6 ) == True )
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62 | {
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63 | SetErrorMessage( "Invalid Checksum" );
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64 | return( FALSE );
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65 | }
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66 |
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67 | MagneticSensorHeadingDegrees = sentence.Double( 1 );
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68 | MagneticDeviationDegrees = sentence.Double( 2 );
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69 | MagneticDeviationDirection = sentence.EastOrWest( 3 );
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70 | MagneticVariationDegrees = sentence.Double( 4 );
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71 | MagneticVariationDirection = sentence.EastOrWest( 5 );
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72 |
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73 | return( TRUE );
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74 | }
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75 |
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76 | BOOL HDG::Write( SENTENCE& sentence )
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77 | {
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78 | /*
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79 | ** Let the parent do its thing
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80 | */
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81 |
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82 | RESPONSE::Write( sentence );
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83 |
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84 | sentence += MagneticSensorHeadingDegrees;
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85 | sentence += MagneticDeviationDegrees;
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86 | sentence += MagneticDeviationDirection;
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87 | sentence += MagneticVariationDegrees;
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88 | sentence += MagneticVariationDirection;
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89 |
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90 | sentence.Finish();
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91 |
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92 | return( TRUE );
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93 | }
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94 |
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95 | const HDG& HDG::operator = ( const HDG& source )
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96 | {
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97 | MagneticSensorHeadingDegrees = source.MagneticSensorHeadingDegrees;
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98 | MagneticDeviationDegrees = source.MagneticDeviationDegrees;
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99 | MagneticDeviationDirection = source.MagneticDeviationDirection;
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100 | MagneticVariationDegrees = source.MagneticVariationDegrees;
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101 | MagneticVariationDirection = source.MagneticVariationDirection;
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102 |
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103 | return( *this );
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104 | }
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