1 | #include "nmea0183.h"
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2 | #pragma hdrstop
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3 |
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4 | /*
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5 | ** Author: Samuel R. Blackburn
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6 | ** Internet: sam_blackburn@pobox.com
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7 | **
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8 | ** You can use it any way you like as long as you don't try to sell it.
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9 | **
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10 | ** Copyright, 1996, Samuel R. Blackburn
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11 | **
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12 | ** $Workfile: wayptloc.cpp $
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13 | ** $Revision: 4 $
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14 | ** $Modtime: 10/10/98 2:56p $
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15 | */
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16 |
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17 | /*
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18 | ** This Sentence Not Recommended For New Designs
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19 | ** A combination of WPL, GLL, ZDA and ZTG is recommended.
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20 | */
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21 |
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22 |
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23 | WAYPOINT_LOCATION::WAYPOINT_LOCATION()
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24 | {
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25 | //Mnemonic.Empty();
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26 | Empty();
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27 | }
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28 |
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29 | WAYPOINT_LOCATION::~WAYPOINT_LOCATION()
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30 | {
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31 | //Mnemonic.Empty();
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32 | Empty();
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33 | }
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34 |
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35 | void WAYPOINT_LOCATION::Empty( void )
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36 | {
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37 | Position.Empty();
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38 | //UTCTime.Empty();
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39 | }
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40 |
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41 | BOOL WAYPOINT_LOCATION::Parse( const SENTENCE& sentence )
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42 | {
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43 | /*
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44 | ** xxx - Waypoint location
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45 | **
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46 | ** 1 2 3 4 5 6 7
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47 | ** | | | | | | |
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48 | ** $--xxx,hhmmss.ss,llll.ll,a,yyyyy.yy,a,c--c*hh<CR><LF>
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49 | **
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50 | ** Field Number:
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51 | ** 1) UTC Time
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52 | ** 2) Latitude
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53 | ** 3) N or S (North or South)
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54 | ** 4) Longitude
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55 | ** 5) E or W (East or West)
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56 | ** 6) Waypoint name
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57 | ** 7) Checksum
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58 | */
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59 |
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60 | /*
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61 | ** First we check the checksum...
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62 | */
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63 |
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64 | if ( sentence.IsChecksumBad( 7 ) == True )
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65 | {
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66 | SetErrorMessage( "Invalid Checksum" );
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67 | return( FALSE );
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68 | }
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69 |
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70 | UTCTime = sentence.Field( 1 );
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71 | Time = sentence.Time( 1 );
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72 | Position.Parse( 2, 3, 4, 5, sentence );
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73 | Waypoint = sentence.Field( 6 );
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74 |
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75 | return( TRUE );
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76 | }
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77 |
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78 | QString WAYPOINT_LOCATION::PlainEnglish( void ) const
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79 | {
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80 | QString return_string;
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81 |
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82 | //return_string.Empty();
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83 |
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84 | return_string = "At ";
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85 | //return_string += Time.Format( "%I:%M.%S %p" );
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86 | return_string += Time.time().toString();
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87 | return_string += ", you were at waypoint ";
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88 | return_string += Waypoint;
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89 | return_string += " located at ";
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90 | return_string += Position.PlainEnglish();
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91 | return_string += ".";
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92 |
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93 | return( return_string );
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94 | }
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95 |
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96 | BOOL WAYPOINT_LOCATION::Write( SENTENCE& sentence )
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97 | {
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98 | /*
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99 | ** Let the parent do its thing
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100 | */
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101 |
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102 | RESPONSE::Write( sentence );
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103 |
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104 | sentence += UTCTime;
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105 | sentence += Position;
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106 | sentence += Waypoint;
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107 |
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108 | sentence.Finish();
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109 |
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110 | return( TRUE );
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111 | }
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112 |
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113 | const WAYPOINT_LOCATION& WAYPOINT_LOCATION::operator = ( const WAYPOINT_LOCATION& source )
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114 | {
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115 | UTCTime = source.UTCTime;
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116 | Time = source.Time;
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117 | Position = source.Position;
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118 | Waypoint = source.Waypoint;
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119 |
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120 | return( *this );
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121 | }
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