1 | /// @date created 2010/03/26 - 14:30
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2 | /// @author Gerald Dherbomez
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3 | /// @copyright Heudiasyc UMR UTC/CNRS 6599
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4 | /// @version $Id: $
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5 |
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6 | #ifndef VELODYNECOMPONENT_H
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7 | #define VELODYNECOMPONENT_H
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8 |
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9 | #include <QtNetwork/qhostaddress.h>
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10 | #include <qthread.h>
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11 |
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12 | #include "Pacpus/kernel/ComponentBase.h"
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13 | #include "Pacpus/kernel/DbiteFile.h"
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14 | #include "Pacpus/kernel/road_time.h"
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15 | #include "Pacpus/PacpusTools/ShMem.h"
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16 | #include "structure_velodyne.h"
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17 |
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18 | // TODO !
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19 | // faire une classe VelodyneDecoding qui s'occupera de traiter les données en provenance du slot readPendingDatagrams
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20 | // en effet, la classe VelodyneComponent vit dans le thread GUI alors que le socket udp vit dans le thread de VelodyneComponent
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21 | // du coup la connexion signal/slot n'est pas directe et mise en file d'attente. Il semble qu'il y ait ensuite un accès concurrent
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22 | // quelque part qui fait planter le programme.
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23 | // pas de plantage en mode monothread !
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24 | // cf. discussion http://lists.trolltech.com/qt-interest/2007-01/msg00757.html qui donne des infos et détails du même type
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25 | // rem : la classe VelodyneDecoding devra être instancier dans le run() de VelodyneComponent pour que la connexion
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26 | // se fassent entre des objets ayant le même contexte de thread !
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27 |
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28 | // Export macro for AlascaXT DLL for Windows only
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29 | #ifdef WIN32
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30 | # ifdef VELODYNEHDL64S2_EXPORTS
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31 | // make DLL
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32 | # define VELODYNEHDL64S2_API __declspec(dllexport)
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33 | # else
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34 | // use DLL
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35 | # define VELODYNEHDL64S2_API __declspec(dllimport)
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36 | # endif
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37 | #else
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38 | // On other platforms, simply ignore this
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39 | # define VELODYNEHDL64S2_API
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40 | #endif
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41 |
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42 | class QUdpSocket;
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43 |
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44 | namespace pacpus {
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45 |
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46 | class VELODYNEHDL64S2_API VelodyneComponent
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47 | : public QThread
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48 | , public ComponentBase
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49 | {
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50 | Q_OBJECT
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51 |
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52 | public:
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53 | VelodyneComponent(QString name);
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54 | ~VelodyneComponent();
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55 |
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56 | /// to stop the processing thread
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57 | virtual void stopActivity();
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58 | /// to start the processing thread
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59 | virtual void startActivity();
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60 | virtual ComponentBase::COMPONENT_CONFIGURATION configureComponent(XmlComponentConfig config);
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61 |
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62 | public Q_SLOTS:
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63 | void readPendingDatagrams();
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64 |
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65 | protected:
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66 | void initialize();
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67 | void close();
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68 | void initSocket();
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69 | void closeSocket();
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70 | void run();
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71 | void processTheDatagram(road_time_t time, QByteArray data);
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72 | void record();
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73 | void exposeData();
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74 | void switchBuffer();
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75 |
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76 | private:
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77 | QUdpSocket * mSocket;
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78 |
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79 | bool mStartOfScan, mEndOfScan;
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80 | unsigned short mBlockIndex;
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81 |
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82 | /// The Velodyne IP or hostname
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83 | QHostAddress mHost;
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84 |
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85 | /// The Velodyne port
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86 | quint16 mPort;
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87 |
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88 | struct VelodynePolarData mVelodyneDataBuffer[2];
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89 | struct VelodynePolarData * mVelodyneData; // a pointer to the current velodyneDataBuffer_
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90 | struct VelodynePolarData * mFullBuffer; // a pointer to the velodyne data which is completly filled
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91 |
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92 | int mCurrentVelodyneData;
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93 | int mPreviousAngle;
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94 | bool mRunning;
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95 |
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96 | DbiteFile mVelodyneSphericDataFile;
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97 |
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98 | ShMem * mShMem;
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99 | };
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100 |
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101 | } // namespace pacpus
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102 |
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103 | #endif // VELODYNECOMPONENT_H
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