#ifndef LIB3DV_DETAIL_RAW_DATA_H #define LIB3DV_DETAIL_RAW_DATA_H /* lib3dv/detail/raw_data.h * * Copyright (C) 2013 VisLab * * This file is part of lib3dv; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 3 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, see . */ #include #include #include #include namespace lib3dv { namespace detail { /** * @brief Convenience struct to reassemble some raw data. **/ template struct raw_data { H m_header; ///< Header. boost::dynamic_bitset<> m_fragments; ///< Received fragments. std::vector m_buffer; ///< Raw data buffer. }; struct raw_data_fragment { protocol::data_header m_header; uint32_t m_fragment; uint32_t m_total_fragments; std::vector m_buffer; }; typedef raw_data raw_image_type; typedef raw_data raw_terrain_type; typedef raw_data raw_obstacles_type; typedef raw_data raw_motion_type; } } #endif