#ifndef LIB3DV_DETAIL_RAW_DATA_H
#define LIB3DV_DETAIL_RAW_DATA_H
/* lib3dv/detail/raw_data.h
*
* Copyright (C) 2013 VisLab
*
* This file is part of lib3dv; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, see .
*/
#include
#include
#include
#include
namespace lib3dv
{
namespace detail
{
/**
* @brief Convenience struct to reassemble some raw data.
**/
template
struct raw_data
{
H m_header; ///< Header.
boost::dynamic_bitset<> m_fragments; ///< Received fragments.
std::vector m_buffer; ///< Raw data buffer.
};
struct raw_data_fragment
{
protocol::data_header m_header;
uint32_t m_fragment;
uint32_t m_total_fragments;
std::vector m_buffer;
};
typedef raw_data raw_image_type;
typedef raw_data raw_terrain_type;
typedef raw_data raw_obstacles_type;
typedef raw_data raw_motion_type;
}
}
#endif