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1 | MatrixXd A = MatrixXd::Random(6,6);
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2 | cout << "Here is a random 6x6 matrix, A:" << endl << A << endl << endl;
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3 |
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4 | RealSchur<MatrixXd> schur(A);
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5 | cout << "The orthogonal matrix U is:" << endl << schur.matrixU() << endl;
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6 | cout << "The quasi-triangular matrix T is:" << endl << schur.matrixT() << endl << endl;
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7 |
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8 | MatrixXd U = schur.matrixU();
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9 | MatrixXd T = schur.matrixT();
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10 | cout << "U * T * U^T = " << endl << U * T * U.transpose() << endl;
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