1 | // This file is part of Eigen, a lightweight C++ template library
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2 | // for linear algebra.
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3 | //
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4 | // Copyright (C) 2008-2012 Gael Guennebaud <gael.guennebaud@inria.fr>
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5 | //
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6 | // This Source Code Form is subject to the terms of the Mozilla
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7 | // Public License v. 2.0. If a copy of the MPL was not distributed
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8 | // with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
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9 |
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10 | #include "main.h"
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11 | #include <Eigen/Geometry>
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12 | #include <Eigen/LU>
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13 | #include <Eigen/SVD>
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14 |
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15 |
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16 | template<typename Scalar>
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17 | void verify_euler(const Matrix<Scalar,3,1>& ea, int i, int j, int k)
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18 | {
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19 | typedef Matrix<Scalar,3,3> Matrix3;
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20 | typedef Matrix<Scalar,3,1> Vector3;
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21 | typedef AngleAxis<Scalar> AngleAxisx;
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22 | using std::abs;
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23 | Matrix3 m(AngleAxisx(ea[0], Vector3::Unit(i)) * AngleAxisx(ea[1], Vector3::Unit(j)) * AngleAxisx(ea[2], Vector3::Unit(k)));
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24 | Vector3 eabis = m.eulerAngles(i, j, k);
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25 | Matrix3 mbis(AngleAxisx(eabis[0], Vector3::Unit(i)) * AngleAxisx(eabis[1], Vector3::Unit(j)) * AngleAxisx(eabis[2], Vector3::Unit(k)));
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26 | VERIFY_IS_APPROX(m, mbis);
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27 | /* If I==K, and ea[1]==0, then there no unique solution. */
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28 | /* The remark apply in the case where I!=K, and |ea[1]| is close to pi/2. */
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29 | if( (i!=k || ea[1]!=0) && (i==k || !internal::isApprox(abs(ea[1]),Scalar(M_PI/2),test_precision<Scalar>())) )
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30 | VERIFY((ea-eabis).norm() <= test_precision<Scalar>());
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31 |
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32 | // approx_or_less_than does not work for 0
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33 | VERIFY(0 < eabis[0] || test_isMuchSmallerThan(eabis[0], Scalar(1)));
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34 | VERIFY_IS_APPROX_OR_LESS_THAN(eabis[0], Scalar(M_PI));
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35 | VERIFY_IS_APPROX_OR_LESS_THAN(-Scalar(M_PI), eabis[1]);
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36 | VERIFY_IS_APPROX_OR_LESS_THAN(eabis[1], Scalar(M_PI));
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37 | VERIFY_IS_APPROX_OR_LESS_THAN(-Scalar(M_PI), eabis[2]);
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38 | VERIFY_IS_APPROX_OR_LESS_THAN(eabis[2], Scalar(M_PI));
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39 | }
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40 |
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41 | template<typename Scalar> void check_all_var(const Matrix<Scalar,3,1>& ea)
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42 | {
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43 | verify_euler(ea, 0,1,2);
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44 | verify_euler(ea, 0,1,0);
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45 | verify_euler(ea, 0,2,1);
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46 | verify_euler(ea, 0,2,0);
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47 |
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48 | verify_euler(ea, 1,2,0);
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49 | verify_euler(ea, 1,2,1);
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50 | verify_euler(ea, 1,0,2);
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51 | verify_euler(ea, 1,0,1);
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52 |
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53 | verify_euler(ea, 2,0,1);
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54 | verify_euler(ea, 2,0,2);
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55 | verify_euler(ea, 2,1,0);
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56 | verify_euler(ea, 2,1,2);
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57 | }
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58 |
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59 | template<typename Scalar> void eulerangles()
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60 | {
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61 | typedef Matrix<Scalar,3,3> Matrix3;
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62 | typedef Matrix<Scalar,3,1> Vector3;
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63 | typedef Array<Scalar,3,1> Array3;
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64 | typedef Quaternion<Scalar> Quaternionx;
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65 | typedef AngleAxis<Scalar> AngleAxisx;
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66 |
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67 | Scalar a = internal::random<Scalar>(-Scalar(M_PI), Scalar(M_PI));
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68 | Quaternionx q1;
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69 | q1 = AngleAxisx(a, Vector3::Random().normalized());
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70 | Matrix3 m;
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71 | m = q1;
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72 |
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73 | Vector3 ea = m.eulerAngles(0,1,2);
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74 | check_all_var(ea);
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75 | ea = m.eulerAngles(0,1,0);
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76 | check_all_var(ea);
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77 |
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78 | // Check with purely random Quaternion:
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79 | q1.coeffs() = Quaternionx::Coefficients::Random().normalized();
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80 | m = q1;
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81 | ea = m.eulerAngles(0,1,2);
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82 | check_all_var(ea);
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83 | ea = m.eulerAngles(0,1,0);
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84 | check_all_var(ea);
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85 |
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86 | // Check with random angles in range [0:pi]x[-pi:pi]x[-pi:pi].
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87 | ea = (Array3::Random() + Array3(1,0,0))*Scalar(M_PI)*Array3(0.5,1,1);
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88 | check_all_var(ea);
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89 |
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90 | ea[2] = ea[0] = internal::random<Scalar>(0,Scalar(M_PI));
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91 | check_all_var(ea);
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92 |
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93 | ea[0] = ea[1] = internal::random<Scalar>(0,Scalar(M_PI));
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94 | check_all_var(ea);
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95 |
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96 | ea[1] = 0;
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97 | check_all_var(ea);
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98 |
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99 | ea.head(2).setZero();
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100 | check_all_var(ea);
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101 |
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102 | ea.setZero();
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103 | check_all_var(ea);
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104 | }
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105 |
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106 | void test_geo_eulerangles()
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107 | {
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108 | for(int i = 0; i < g_repeat; i++) {
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109 | CALL_SUBTEST_1( eulerangles<float>() );
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110 | CALL_SUBTEST_2( eulerangles<double>() );
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111 | }
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112 | }
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