source: pacpussensors/trunk/Vislab/lib3dv-1.2.0/lib3dv/terrain.h@ 139

Last change on this file since 139 was 136, checked in by ldecherf, 8 years ago

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1#ifndef LIB3DV_TERRAIN_H
2#define LIB3DV_TERRAIN_H
3
4/* lib3dv/terrain.h
5 *
6 * Copyright (C) 2013 VisLab
7 *
8 * This file is part of lib3dv; you can redistribute it and/or modify
9 * it under the terms of the GNU Lesser General Public License as published by
10 * the Free Software Foundation; either version 3 of the License, or (at
11 * your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful, but
14 * WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * General Public License for more details.
17 *
18 * You should have received a copy of the GNU Lesser General Public License
19 * along with this program; if not, see <http://www.gnu.org/licenses/>.
20 */
21
22#include <lib3dv/point.h>
23
24#include <vector>
25
26namespace lib3dv
27{
28 /**
29 * @brief Terrain data.
30 *
31 * The estimated terrain surface is sampled at a number of locations, and the resulting points are returned.
32 */
33 struct terrain
34 {
35 std::vector<point3> m_data; ///< The collection of 3D terrain samples.
36 };
37}
38
39#endif
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