#include #include using namespace Eigen; using namespace std; int main(int, char**) { cout.precision(3); Matrix3d m = Matrix3d::Random(); cout << "Here is the matrix m:" << endl << m << endl; Matrix3d inverse; bool invertible; m.computeInverseWithCheck(inverse,invertible); if(invertible) { cout << "It is invertible, and its inverse is:" << endl << inverse << endl; } else { cout << "It is not invertible." << endl; } return 0; }