#include #include using namespace Eigen; using namespace std; int main(int, char**) { cout.precision(3); Matrix4d X = Matrix4d::Random(4,4); Matrix4d A = X + X.transpose(); cout << "Here is a random symmetric 4x4 matrix:" << endl << A << endl; Tridiagonalization triOfA(A); Vector3d hc = triOfA.householderCoefficients(); cout << "The vector of Householder coefficients is:" << endl << hc << endl; return 0; }