#include #include using namespace Eigen; using namespace std; int main(int, char**) { cout.precision(3); Matrix2i a; a << 1, 2, 3, 4; cout << "Here is the matrix a:\n" << a << endl; a = a.transpose(); // !!! do NOT do this !!! cout << "and the result of the aliasing effect:\n" << a << endl; return 0; }